Farm Supply Simulator 25 · published · build 21446913
New features added in this update:
Several price changes have been made across various systems. You can see them below.
Production Materials
Activated Carbon: $20 → $55.6
Animal Feces: $20→ $20.8
Blood: $20→ $89.4
Bone Powder: $20→ $37.2
Boron: $20→ $47.4
Calcium: $20→ $27.6
Chlorine: $20→ $32.4
Fiber: $20→ $25.8
Fish Waste: $20→ $22.6
Grain: $20→ $24.2
Magnesium: $20→ $31.2
Microorganism: $20 → $57.2
Phosphorus Powder: $20→ $35.8
Plant Waste: $20→ $20.4
Potassium: $20→ $39.0
Protein Source: $20→ $42.6
Salt: $20→ $21.8
Sodium: $20→ $25.4
Sugar: $20→ $23.6
Sulfur: $20→ $28.4
Vegetable Oil: $20→$36.8
Vitamin and Mineral: $20→ $53.8
Zinc: $20→ $45.2
Licenses & Upgrades
The Micronutrient License fee has been updated from $10.000 → $15.000
The Basic Reaction Chemistry License cost has been increased from $5.000 → $7.500
The machine upgrade multiplier has been reduced from $5.000 → $3.000
Product Licenses:
License 5: $1.100 → $2.500
License 6: $1.950 → $3.000
License 7: $2.800 → $6.000
License 8: $3.000 → $7.500
License 9: $3.500 → $10.000
License 10: $5.600 → $20.000
📦 Production & Gameplay Changes
The default production speed of natural products has been increased from 20s → 35s.
Animals’ hunger and thirst rates have been reduced by 50%.
The frequency at which animals produce waste has been significantly reduced.
The recycling machine is now fully functional. Using this machine, you can sell production machines, crates, small trash bins, and market shelves at half price.
To sell an item, first pick it up using carry mode, then place it into the box and right-click on the machine.
📑 Job Offers
The time given for job offers is now randomly set between 1–3 days instead of 6 days.
Job offers can no longer be delivered after 21:00.
If a job offer is not delivered on time, farm customer satisfaction decreases by 5% per contract.
The multiplier used to calculate job offers payments has been rebalanced based on player level.
🛠️ Bug Fixes
Fixed an issue that caused invoices to be generated with a value of 0.
Fixed a bug where incorrect categorization of some market products caused the wrong crisis to be applied.
Fixed a texture issue located in one corner of the cow barn.
If you encounter any issues or problems, please reach out to us through our Discord or Steam community. Your feedback is crucial for us to resolve issues quickly.