Oddinary Farm Playtest · published · build 20294901

Ocean Biome with updated visuals and procedurally generated loot
Upgrade foliage generation system. Foliage generation should feel less random or noisy
Friends' location indicator
Add a new player experience that introduces the game gradually
Add landmine, baseball bat, pro hammer, wooden gate, and concrete gate
Add a new super-secret enemy that has a chance to spawn when the player mines too many crystals
Update the visual of beefy scrum and tunneling grub
Improve melee animation and melee on hit feel
Add new outfits
Rework the Hot Air Balloon Upgrade UI to allow incremental payment and donation
Resize some UI to support widescreen better
Rebalance item prices for new game settings
Nerf drop rate for outfits during farming
Fix the water shader not being wavy
Fix incorrect escape text
Fix carrot cannot be picked up when cursed with Golden Carrot
Many minor bug fixes and performance improvements
If the game is not behaving correctly after you finish a run, quit the game entirely before starting a new one
Enemies can spawn inside the fence if the fence perimeter is too big compared to the farm