Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
City Car Driving›Events›Developer diaries #47
Community

Developer diaries #47

City Car Driving · published 4 Apr 2025, 11:06 UTC

All eventsPlayers around this dateRead on Steam

Watch on YouTube
Hey, friends! In this episode, we’ll show you how we work with Level of Detail (LOD) to improve game performance without sacrificing quality.

🔹 Creating LODs - first, we generate multiple levels of detail, reducing polygon count for distant objects.
🔹 Adjusting Quality - next, we fine-tune the settings to balance optimization and visual clarity.
🔹 Setting Switch Distance - finally, we define when models transition between LOD levels to ensure smooth visual changes.

These steps help the game run more efficiently while maintaining a great look. What do you think of this process? Share your thoughts in the comments!

More from City Car Driving

Other announcements

All events
Community2 Jul 2026The sandbox is already available!Hello, car enthusiasts! 🚗 The Sandbox mode has arrived in the game. It's available right now in the latest update. Now you can just jump behind the wheel and drive wherever you want. No story, no limits—all cars are unlocked from the start. What's in the Sandbox: · Free riding without a plot, on current cars. · Exploring markets and goods without risking the global economy · Fines won't impact…Community17 Jun 2026Post-release newsHello, car enthusiasts! In this post, we want to say a huge thank you to everyone who supported us during our release. It is a truly rewarding feeling when you buy the game and immediately start sharing your feedback. We know the launch hasn't been the smoothest, and the game currently has a "Mixed" review status. But we are not discouraged, and we are not giving up! Our main priority right now…Community16 Jun 2026City Car Driving 2.0 is already in early access!Dear car enthusiasts, we are officially in Early Access! Thank you for joining us on this long journey. Thank you for your unwavering support and patience ❤️ We’ll be gathering all your feedback and continuing to improve the game together with you. The City Car Driving 2.0 Team