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Pixel WizardEventsHuge update!
Community

Huge update!

Pixel Wizard · published 19 Mar 2026, 10:29 UTC

All eventsPlayers around this dateRead on Steam

Pixel Wizard update 1.0.07

I am super excited today to announce a huge update.
After the release of the game I have gotten mountains of feedback.
I have been regaled with stories of incredible victories and wins.
I have been told tales of tragedy, defeat and rage.

I have been working tirelessly to try and improve the game.
I hope this update brings a more rounded experience to the players of the game.
The real gamers!

This update includes additions like new NPC's that bring a few new functions to the game.
Quality of life improvements have also been added to make it easier for new players to get started in the game.
A save system re write to allow updates to be pushed without players losing their save games.
A mountain of bug fixes as well, always bug fixes.

What's new?

Difficulty settings!

Pixel Wizard is brutal, really brutal and will destroy even seasoned gamers.
An easy mode has been added to the game.
Arguably the biggest change to the game since release.
Now everyone can play Pixel Wizard without suffering induced pixel rage.
I hope this new mode can make the game more accessible for everyone to play.
The setting can be picked when starting a new game.
Also, you can pick the setting mid game as well so you can change it at anytime.
The setting wont take effect until you change map.
In essence the easy mode will half all HP of the enemies and half all incoming damage to the player.
Hopefully this gives players a fighting chance to take on the evil hoards.
It also makes the player more tankey and hopefully gives you a fighting chance to survive.
Even mum can play now;)

Merchant!

A new NPC has been added to the game, the merchant.
He will buy anything, no questions asked.
Previously there was no way of selling items in the game.
You either had to hoard items you didn't want or throw them away.
Now with the merchant added you can sell what ever you like and get some coin.
This might make a few wizards very rich.
You can find him in the main town next to the potion seller.
Obviously he won't give you gold for old ham but will take it off you if you want.
He does hang out with the rest of the town at night so you got to catch him in the day.

World Map!

Due to popular demand a world map has been added to the game.
Along with that a new NPC has also been added - the cartographer.
You can purchase the map from the cartographer for 20 gold.
He hangs out in the starter town during the day.
The map show the locations of the statues across the land.
These are important as the player will receive a special item when they interact with them.
It will also show boss icons when the player discovers their map.
No more getting lost in the very vast world of Pixel Wizard.

Betty now gives items!

Betty the town pig will now give the player a random item when you pat her.
This will happen once a day so it's a good idea to find her whenever you are in town.
She is a good piggy beloved by all and she is even better now.
Don't forget it is also an achievement to pat her anyway for you achievement hunters.
She will drop literally any item in the game excluding magic books.
Even high tier items like mage crystal and even a totem of un-death.
You never know what special items she will bring you.

QOL Additions.

Outline indicators have been added to interactable objects in the game.
This makes it easier for new players to know what can and can't be interacted with in the game.
Hopefully this eliminates some confusion when starting the game.
NPC's that can be interacted with also have arrow indicators above their heads now.
This makes it easier to tell who you can and cant talk to.

Back end changes!

The save system.

The save and load system was re written in this update.
Previously any major update I would release would result in players having to start a new game.
This was very prevalent during the play tests before release.
If you didn't start a new game it would corrupt your saves and make the game unstable.
The re written system now allows me to push updates out without having players start a new game.
Now players can keep their save files and enjoy the new content without issues.
This has enabled this particular update to happen and also future updates.

Bug Fixes.

When the player faces away from the main chest and interacts with it, displays incorrectly. -FIXED
When the player finishes the game with low health the heart beat plays into last cutscene. -FIXED
Mum wasn't added to the play tester credits. -FIXED

I hope you all enjoy this update and if you have suggestions or anything you would like to add just hit me up.

I am always down to talk!

Grumpy Wizard

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