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Heartbound›Events›Patch 1.0.9.650
In-game event

Patch 1.0.9.650

Heartbound · published 7 months ago

All eventsPlayers around this dateRead on Steam

This is the monthly update build for January 2026. It focuses on the final combat scene in Animus between Lore and The Aspects. Really excited to finish this off and get moving on Jotunheim soon. February will be the final month of Animus development and this chapter will be closed outside of bug fixes.

    Known Issues

  • Russian language has not been updated past Fern/Rhode in Animus.
  • English is the only language past the Mossbacks.
  • There are missing visual assets, narrative, and mini-games in the fight with The Aspects.

    New Content

  • The Clash is now finished and fully implemented.
  • You can now do battle with The Aspects in a prototype form.
  • This encounter is not finished as there are many missing combat mini-games and narrative. These will be added during February in patches I will launch throughout the month. There was simply too much art and implementation work to get this done in a reasonable time. This month was setting up and designing all of these mini-games so we can build them all. It's a bit imbalanced and has programmer art at the moment but that's ok.
  • The ARG has been updated with additional content.

    Bug Fixes

  • Fixed a softlock when progressing through The Clash using an old save file set to the end of the Mossbacks section.
  • Terry now fades out in The Clash after Emelios cutscene.
  • Manias axolotl form talky is now aligned on textboxes.
  • Sheldons soundtrack in The Clash no longer plays after he leaves.
  • Breaking one of Ferns flowers in The Clash must now be intentional.
  • The correct weapon is now thrown during combat with Rhode during the Slash minigame.
  • The texture page for Rhodes combat now only contains textures from that scene.

    Bug Reporting

  • Please report any issues on our official Discord at https://discord.gg/piratesoftware
  • There is a channel called #heartbound-ticket where you can report stuff!
  • Include a screenshot, it makes things much easier to fix!

    Upcoming Content

  • Animus final fight scene.
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In-game event1 Sep 2026Patch 1.0.9.657This is the monthly update build for August 2026. This month I focused on the Frost Pipes and Throne Room for Niflheim. These rooms are mirrors of the Muspelheim environments with completely different characters, art, and storyline. I was planning on working on the Slums for Muspelheim this month but I think it's a better direction to keep both Niflheim and Muspelheim at the same level progress…In-game event1 Aug 2026Patch 1.0.9.656This is the monthly update build for July 2026. This month I focused on the Throne Room of Muspelheim. This room will be your first interaction with Muus and will set the stage for the rest of the world. Story in this chapter is a lot more straight forward than in Animus so it's going to go fast. Most of my time spent in this world is in environment design and slapstick humor. It's so much easi…In-game event1 Jul 2026Patch 1.0.9.655This is the monthly update build for June 2026. This month I focused on finishing the first room for Muspelheim as well as internal tooling. The "Firepipes" room is now completely done as a result and I now have tools for localization to help into the future. Also added a bunch more animations for the Penguins which will be used throughout the chapter. Known Issues · Russian language has not be…