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Finares Demo›Events›Update to Version 0.2026.01
In-game event

Update to Version 0.2026.01

Finares Demo · published 8 months ago

All eventsPlayers around this dateRead on Steam

Hi everyone,

I hope you all had a wonderful Christmas, and I wish you a happy New Year. I haven’t been idle these past few weeks, and I really appreciated all your feedback. It’s time for me to post the first update for my game. Since the initial demo version didn’t have a version number, I’m starting with this update.

Thanks to your feedback, the list of changes is quite long:

  • New forest and meadow ambient sounds

  • Adjusted 3D sound playback based on the player’s position

  • Improved geometry calculations

  • Ares now has a light cone in front of him, making dark areas easier to see

  • Added a ladder on the inside of the checkpoint to prevent softlocks

  • Optimized light sources

  • Improved render quality

  • Added a note about shader compiling to the loading screen

  • Adjusted the options menu (removed “Fullscreen Window”)

  • Fixed an issue with changing screen resolution

  • Fixed shadow flickering at 720p and 4K resolutions

  • Fixed grass texture flickering

  • Slightly adjusted vegetation colors

  • Optimized materials (vegetation, glass, water, roads, dirt paths)

  • Removed AMD FSR until certain visual issues are resolved; in return, the “Render Quality” setting now has more impact

  • Reworked the hotel puzzle to make it easier to understand

  • Improved Fina’s pathfinding and added new navigation data

  • Fixed several issues where Fina refused to walk through doors

  • If Fina loses track of the player, she now tends to teleport behind the player rather than blocking the way

  • Overhauled the save system, making it more robust

Due to the updated save system, your old save files are no longer compatible. Loading them may cause in‑game errors.

Have a great time and take care!

Until then,

FrozyGames

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