Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
City Car Driving 2.0EventsGame Update Journal #3
Community

Game Update Journal #3

City Car Driving 2.0 · published 28 Nov 2025, 13:02 UTC

All eventsPlayers around this dateRead on Steam

November turned out to be incredibly productive: we fixed dozens of bugs, expanded the environment, enhanced both visuals and audio, and focused on optimization. Here’s what we’ve accomplished 👇

What We Did in November

  • Fixed 16 major weather-related issues — precipitation and weather effects now behave more consistently and naturally.

  • Resolved several bugs related to the Folk and the driver’s animation system.

  • Performed a large-scale cleanup of level art and lighting: dozens of issues were fixed, making the city look cleaner and more coherent.

  • Added a new car wash area and storage zone on one of the locations.

  • Introduced a multimedia display inside the Ulgares Groberolf — another step toward interior realism.

  • Integrated DLSS technology, improving anti-aliasing and performance across different configurations.

  • Implemented manual save slots with custom names and improved the system for restoring the car’s position after loading.

  • Refined traffic light logic, lighting systems, and navigation — small details that make the city feel more alive.

  • Enhanced ambient audio: configured multiple ambient zones and recorded soundscapes for key locations (forest, lake, market, bar) at different times of day and in various weather conditions.

Performance & Testing

  • Conducted new performance benchmarks on both minimum and recommended PC configurations.

  • Measured the impact of dirt, dust, and splash effects on FPS.

  • Verified and tested dozens of fixes: navigation, the in-game map, lighting, and various visual elements.

Easter Egg of the Month

We closed 16 weather-related bugs — from small visual glitches to large systemic issues. This month truly felt like a “storm”, and as you’ve already seen, it ultimately led us to postpone the Early Access release to April 2026.On a brighter note — we’re happy to announce the launch of our official English Telegram channel!
Join us here:

https://t.me/city_car_driving_off

See You in December!

This was the third issue of our Game Update Journal.Thank you for following the development, sharing your thoughts, and helping us make the game better ❤️
If you’d like us to cover a specific mechanic or system in the next entry — let us know in the comments 👇P.S. If you enjoy what we’re doing, please add the game to your Steam wishlist — it’s the best way to support us 🚦

More from City Car Driving 2.0

Other announcements

All events
In-game event31 Aug 2026Patch note #6Hello, car enthusiasts! 🚗 In our latest update, we've added a Driving School to the game! 🎓 What's included in this patch: · A new interactive Driving School building next to the test track. · Three city routes simulating a real driving test. · An introductory mission to familiarize yourself with the Driving School mechanics. · Plus, a new challenge has been added to the test track—a whole se…Game update28 Jul 2026Patch note #5Hello, car enthusiasts! 👋 While we continue working on the Driving School mode, we are simultaneously releasing a small patch for the interface and control settings. 📋 Changelog: — Fixed a bug with button remapping. If you assigned an action to an already occupied key or axis and then clicked "Cancel" in the confirmation window, the presets menu would stop opening. Now, the menu continues to…Game update16 Jul 2026Patch note #4: Sound fix🚗 Hello, car enthusiasts! While we are preparing a major content update, we are releasing a small but important patch today: 🔊 Sound : Fixed audio-related bugs. The sound no longer cuts out, plays at the wrong time, or disrupts your gameplay experience. ⚙️ Transmission Selection : We noticed that many players were having trouble finding how to switch the gearbox. To solve this, we have added…