Some games are made to be finished.
And then there are others that are meant to be lived. Scary Shadow Spot – ALL IN clearly belongs to the second category. This project has been with me for almost two years.
Two years of rewritten ideas, systems thrown away and rebuilt, nights spent wondering whether what I was building truly made sense. Today I can finally say it:
ALL IN is real.
And it’s available in Early Access.
ALL IN is a loop-based psychological horror set in a 1950s advertising agency.
Neatly arranged desks.
Reassuring slogans.
Televisions always on. An environment that feels stable, safe, almost comforting. Until it isn’t. ALL IN was born from a very simple question:
is it possible to create an anomaly game you can’t memorize?