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Christmas Pack›Events›Update 165.0 – New Systems and Improvements
In-game event

Update 165.0 – New Systems and Improvements

Christmas Pack · published 7 months ago

All eventsPlayers around this dateRead on Steam

Update 164.0 - Steam Old Version(Default). Update 164.0 - Testpublic. Update 138.0 - Crossplayer


REMOVAL OF THE CHRISTMAS SLEIGH

We inform all players that the Christmas sleigh, which used to fly over the game map at 00:00 (midnight), has been removed from the server.

This removal marks the definitive end of the Christmas special content, allowing the map to return to its default state and be prepared for future updates.



NEW DAMAGE SYSTEM – ALL ANIMALS

We are implementing a new damage system that introduces a temporary delay after an animal receives an attack.

This system was initially applied to the Barbarian Lion and the Cheetah, and has now been expanded to more animals in the game.

🔹 How the system works

When an animal is hit, it triggers a damage animation, causing a temporary delay in actions such as:

  • New attacks

  • Immediate movement

  • Instant reactions

The goal is to bring more realism to combat, simulating the real physical impact animals suffer during confrontations.

🔹 About the delay

This delay is not a bug.
It is part of the new system and represents the effect of pain after receiving damage.

🔹 Current implementation and exceptions

The system is already active in several animals.
However, damage animations are not yet implemented for the following animals:

  • Crocodile

  • Shoebill

  • Vulture

These animals will receive the animations in future updates, along with the full expansion of the system.


SKIN ADJUSTMENTS – LION, ZEBRA AND LEOPARD

Important adjustments have been made to the Lion, Zebra, and Leopard skins, focusing on damage effects and interaction with the climate system.

🔹 Damage visual system adjustments

  • Damage visual effects corrected and refined

  • Marks, wounds, and impacts now appear more accurately on the animal’s body

  • Removal of distortions and incorrect positioning

🔹 General improvements

  • More stable and consistent skins

  • More realistic visual damage effects

  • Proper interaction between climate and body materials

  • Overall improvement in visual quality during gameplay and animations

These changes are part of our ongoing effort to improve visual polish and realism and will be gradually implemented across other animals in Animalia Survival.

🔹 New Lion skins

New Lion skins using the Mesh Collection system have been added, allowing players to choose their preferred mane.
More manes will be added in the future, including DLC content.


WARTHOG – IMPROVEMENTS

The Warthog received new improvements focused on combat, animations, and movement.

🔹 Animations and movement

  • Adjusted animations

  • Smoother and more responsive movement

  • Increased speed, making charges faster and more dangerous

🔹 Combat

  • Increased damage

  • Bleeding effect added to attacks


ZEBRA – ADJUSTMENTS AND NEW SYSTEMS

The Zebra received visual improvements, new systems, and additional skins.

🔹 Zebra skin

  • General improvements to skin quality

  • Visual corrections for better integration with lighting and environment

🔹 Wound system

  • New wound system added

  • Increased visual impact and realism during combat

🔹 Climate effects

  • Zebra now visually reacts to the game’s climate conditions


ADMIN PANEL AND COMMAND ADJUSTMENTS

Adjustments have been made to the admin panel, along with improvements and fixes to the latest commands that were added, ensuring:

  • Greater stability

  • Better performance

  • A more consistent administrative experience



IMPLEMENTATION – RANDOM WEATHER SYSTEM

The implementation of the random weather system has begun.

During gameplay, the weather will change automatically over time, following natural patterns of the Savanna biome during summer.

System goals

  • Increase immersion and climate realism

  • Make the environment more dynamic and alive



MAP AND ENVIRONMENT – ADJUSTMENTS & IMPROVEMENTS

Several adjustments have been made — and others are still ongoing — to the Animalia Survival map and environment, focusing on visual polish, realism, and gameplay.

🔹 Map fixes

  • Removal of floating trees and rocks

  • Fixes to map holes near the waterfall area close to the mountain

  • Some floating objects may still exist and will be fixed gradually

🔹 Environmental adjustments

  • Plain, Swamp, and Waterfall areas received adjustments and additions

🔹 New additions

  • New plants and rocks added to the Plain region

🔹 Optimization

  • Swamp fog was adjusted, as it was causing FPS drops

🔹 Carcasses for survival

We are working on adding new zebra and elephant carcasses, which will serve as food sources and help with player survival.


We appreciate all the community feedback and ask for patience during this adjustment phase.
We continue working to improve realism, performance, and overall quality in Animalia Survival.

High Brazil Studio Team – Animalia Survival

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