-Item Pickups, wip, now featuring consumable items, and more randomized loot!
fixed various bugs, and continued working on the random loot, switched to a more stable improved framework for spawning randomized loot in multiplayer.
-fixed bugs on Darby's with characters spawning in the wrong areas when returning on a round change.
-increased the randomized backrooms generation size for the Darby's backrooms generator.
-Reworking the HUB area again WIP in progress to adding a second floor to the squad quarters with more easter eggs and loot, very early wip but you can walk up there now check it out! I also am reworking the 2nd floor and added a new exit that soon will lead to another exit path from the starting hub.