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The Last Caretaker›Events›THE LAST CARETAKER: EARLY ACCESS - UPDATE 01 - LAST HUMANS
Major update

THE LAST CARETAKER: EARLY ACCESS - UPDATE 01 - LAST HUMANS

The Last Caretaker · published 9 months ago

All eventsPlayers around this dateRead on Steam

Whats New

  • New locations and quests: The Warehouse opens for business, a new Hangar, caves, Habitat Nodes and secrets to uncover.

  • New items and modules: Forklift DONK-LIFT 3200 “Not your first choice. But the one you’re stuck with”, Compost Modules (Mark I & Mark II) and updates to recycler systems, Binoculars, Telescope, Night Vision Goggles, Health Injector, Underwater water-functional glowsticks, basketball game, horn with tunes.

  • New enhancements & achievements.

  • Round of fixes: tuning, crash fixes, stability and performance improvements.

More Details

The Big Fixes

  • Fixed multiple boat issues, including engine audio mismatches, loading problems, and collisions.

  • Fixed dismantle/repair targeting errors and walls blocking actions.

  • Fixed consumable behavior, resource usage, and checks for batteries, injectors, and other items.

  • Fixes to door-blocking logic, teleport cheats, ability releases, and grouped actor consumption issues.

  • Fixed fabricator placement detection and issues with modules failing to connect or disconnect properly.

  • Fixed NPC physics welding issues, dismantle logic, corpse collisions, and AI spawner problems.

  • Fixed save-related issues, including continue game selection and auto-save detection.

  • Fixed unlocking issues in some of the achievements.

  • Fixed collisions for props such as chairs, boat interiors, rubber trash, flashlights, and others.

  • Fixed water-zone buoyancy problems and related physics issues.

New Systems

  • Compost system for food generation with temperature control and methane output.

  • The recycler now outputs raw biomatter.

  • New skills: Base Compost, Methane Compost and temperature tuning.

New Gameplay

  • Basketball mini-game in the hangar.

  • Speakers and horns with tone control (C–D–E–G–A–B) and volume adjustment.

  • Night vision goggles.

  • Drivable forklift. Donk. did we mention that?  (Heavy-duty, extremely loud, extremely polluting)

  • Electricity-to-health conversion device.

  • Two new underwater torches.

  • "Money as trash" resource loop.

New Quests

  • Secret of Habitat Nodes

  • One Before Me

  • Secret of Warehouse

New Locations

  • New hangar. Familiar but new.

  • NDN Grid Opens. (micro size locations)

  • The Quiet Archive. Secret underwater caves

Tools, Modules and Boat Improvements

  • Binoculars/scope.

  • Updated box icons.

  • Cable connector build highlight now shows red when placement is blocked.

  • Heavy underwater torches.

  • Visible pipes for permanent tanks and batteries.

  • Engine switches relocated to the bridge.

  • Power and diesel sockets added to the upper deck.

  • Speaker modules.

UI, UX and Localization

  • New languages, quick actions and flags.

  • Cleaner prompts and improved slider visuals.

  • Input remapping now saves properly.

  • Fixed focus widget behavior in menus.

In-Game Bug and Issue Reporting Tool

Send bug and issue reports directly to the development team through the new in-game reporting tool.

And a mountain of bug fixes

Buoyancy, elevators, ladders, cables, glow-stick duplication, fabricator logic, memories sinking, platform stability, UI issues, localization, save slot detection, nav manager, shader cache, ocean masking and more.

Detailed patch notes can be found here

WHAT'S NEXT

The team is already working hard on our next update, Ocean: The Final Frontier. Which will bring more new content, features and improvements:

  • New vehicle: Jetski

  • Lightning rods

  • Fishing with net launcher and SONAR

  • Boat customizations

  • More weather variations.

  • And much more!

We’ve received lots of feedback so far and we truly appreciate every comment, suggestion and report you’ve shared. Your input helps us shape the game in meaningful ways, so please keep it coming. We’re listening!

Update 01 - Last Humans is not just a milestone. It is a signal: the mission is progressing and humanity still has a chance!

Prepare your tools. Upgrade your systems. The next phase of the mission is approaching.
Together, we will rebuild. Together, we will save humanity.

> STATUS: UPDATE 01 - LAST HUMANS INITIATED
> DIRECTIVE: SAVE HUMANITY
> OBJECTIVE: MASTER DONK-LIFT & COMPOST WASTE, DISCOVER SECRETS

—Channel37

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