In-game event

Gameplay & Camera Update – Smoother, Faster, More Cinematic (V0.82)

Off World Racing · published · build 21172523

Off World Racing V0.82 is live!

Gameplay & Camera Update – Fewer Bugs, More Cinema 🚀

This update is all about making Off World Racing feel smoother, more cinematic, and slightly less likely to fight you mid-race. Cameras behave better, vehicles behave faster, and the quad bike has finally remembered how wheels work.

What’s new (and less broken):

🌪️ Environmental Chaos Expanded

  • Geysers now have an extended range… and yes, there might be accidents until we get feedback . We deny everything.

🚗 Vehicles: Faster, Sharper, Riskier

  • All vehicles have been improved and slightly sped up.

  • Speed at your own risk — gravity still exists, just not consistently. and varies on each world!

🛞 Quad Bike Fixed

  • Wheel issues resolved. The off-world quad now works as originally intended.

🤖 AI Tweaks

  • More improvements to AI behaviour for smoother, less questionable racing lines, as well as some bike accidents!

📸 Camera Improvements (Big One)

  • More camera collision fixes to stop unwanted cinematic experiments.

  • Chase camera now works as it should — following you, not the ground, the sky, or another dimension, even if you go there!

💥 Damage Rebalancing

  • Damage has been rebalanced across all vehicles.

  • Simulation Mode remains unforgiving. You’ve been warned.

🪐 Track & Visual Polish

  • Improved visuals across Mars tracks

  • Obstacle and signage updates for better readability at speed


This update is all about flow: smoother races, better camera behaviour, and vehicles that feel faster and more alive. More improvements are already in motion — thanks for racing with us and for all the feedback!

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