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Eight DragonsEventsUpdate 2
Game update

Update 2

Eight Dragons · published 6 May 2019, 11:12 UTC

All eventsPlayers around this dateRead on Steam

Two weeks into Early Access! So far things have gone well - we haven't had many bugs crop up, but we have had some suggestions on gameplay improvements. Here are the changes we've made for this update:

  • Throwing - thrown people knock over standing people. If you didn't already know how much extra damage a throw did, this'll give you another reason to use it! We've also speeded up the throw animation, so you're slightly less vulnerable while doing it.
  • Difficulty - the difficulty setting now changes how long you're invincible for after getting hit, and how long enemies stay down before getting back up.
  • Achievements - the achievements for beating levels and the story modes work now. There's an option in the Gameplay menu to reset your achievements, in case you like seeing the pop-ups! Careful though, there's no confirmation on it - it's only a temporary thing that we'll take out at launch.

On the controller front, we've started testing with PS4 controllers, and so far it's looking like a conflict between what we've done to make sure any controller will work and what Steam Input does to make sure any modern controller will work. We're looking at what we can do to resolve that, but as we said in the last update - it's not a quick fix!

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Major update16 Nov 2020Update 12 - One Year RefreshBack when we started making Eight Dragons , we were intent on making something that felt like it was of a particular era in gaming. That meant proper pixel-art, a CRT effect, arcade gameplay... We were so focused on achieving that goal that we went all the way with how it was presented, right down to blocking out a third of the screen with static status bars, just the way it was when we were ki…In-game event1 Dec 2019Update 11We're pleased to announce our first 'proper' post-launch update, as we've added our first new game mode! Super Arcade gives you 11 levels to fight through - two of which you can't see in the other game modes - which makes it more than twice as long as the regular Arcade mode. You'll get to fight through hordes of enemies, including all the bosses, and really earn that ending! As well as the new…Game update14 Nov 2019Update 10Now that we've launched, a few more people have joined the ranks of Eight Dragons players and let us know about a couple of new issues. Today's patches fix the following: · The enemies on the Docks and Subway Station levels should now stop running away from the players · Leaderboards have been reset (which means my epic high score on Central Park, achieved when coins didn't disappear when you p…