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Vale of the WildEventsPatch Notes - 17/12/18
Game update

Patch Notes - 17/12/18

Vale of the Wild · published 17 Dec 2018, 16:22 UTC

All eventsPlayers around this dateRead on Steam

Changelog

New

  • Online play is now available! Join existing public games via the room list, or start your own private or public games.
  • Added a bunch more animations to the Advancements.
  • Added a 'How to Play' button. This will open a video in your browser which will help teach you how to play. The full tutorial will be coming soon.

Improvements and Fixes

  • Hard AI should now be a bit harder. It will make smarter decisions when purchasing Advancements, and will make better attempts to synergise.
  • Fixed an issue with the results screen where the deck view dialog would fail to scroll properly in some cases.
  • Fixed an issue where player cards could remain highlighted when purchasing Advancements very quickly.
  • A rule regarding limiting the number of Level 1 Advancements available to purchase is now enforced. 2-Player games will now have 12 Level 1 Advancements, 3-Player games will have 15 Level 1 Advancements, and 4-Player games will now have 18 Level 1 Advancements. Level 2 and Level 3 Advancements are unaffected.
  • Advancements should now properly order themselves via their Level.
  • Exodus Road Vale Card price correction (Previous: 1 Animal Spirit and 1 Forest Spirit. Corrected: 1 Animal Spirit and 1 Sky Spirit)
  • Victory Points are now awarded at the end of your turn, instead of when you enter your harvest phase. This is to allow for certain abilities (such as Conclave of Ents) to be used in the Harvest Phase and still count to your awarded VP.
  • Advancements and Vale Cards purchased by other players should now properly display that player's colour on the Advancement's glass sleeve/Vale Card's glass border during the purchase animation.
More from Vale of the Wild

Other announcements

All events
In-game event27 Apr 2020Mystic Vale - 4.0.2 Released!Hi Mystic Vale fans! We've just rolled out a new patch for Mystic Vale that fixes some issues reported by our community. If you notice any other issues with the game, feel free to let us know here on the Steam forums. Fixed: * Starting an online game would sometimes not show the expansions owned in the lobby. * Combinations of advancements on one card that should bring up the same dialog multip…Game update13 Mar 2020Mystic Vale Version 4.0.1 ReleasedHey Mystic Vale fans! Only one change in the 4.0.1 release that we rolled out today, and that is removing the 'highlight glow' that was added in the 4.0.0 release following community feedback! Now it will only appear when you have a controller connected. If it still appears, please double check if you have a controller connected! If you have any more feedback, notice any issues or just want to…In-game event5 Mar 2020Mystic Vale Version 4.0.0 Released!Hey Mystic Vale fans! Today we rolled out the 4.0.0 update for Mystic Vale, which fixes a number of known issues. You can find a full list of fixes below: Fixed · The Wild Spirit Cost dialog, that appears when buying a Vale card that costs >1 Wild Spirit, no longer lets the player select bad amounts of Spirit symbols · Mist Sylphs has been corrected · Nightvale Pathfinder no longer shows advanc…