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White Noise 2 - Accursed Pack›Events›Update #45 - Bugfixes and balancing changes
Game update

Update #45 - Bugfixes and balancing changes

White Noise 2 - Accursed Pack · published 9 years ago

All eventsPlayers around this dateRead on Steam

Today's update brings a number of fixes and changes that aim to shake up the game a bit, attempting to make it a bit easier for beginners, while adding some changes that should help the creature against more experienced investigators as well.

These changes aren't as fully tested as usual due to the holiday season, so please report any feedback or issues you might have in the forum.

Gameplay changes:

  • Progress bar is no longer shown for caught investigators
  • Investigators not at full health will have their Speed reduced by 5%, investigators on the brink of death will have their Speed reduced by 10%. This effect is offset by Vitality (higher Vitality means the reduction will be smaller).
  • Reduced Investigator's Vitality effect on Grab duration (so values won't be as extreme when grabbing investigators with very high/low Vitality).
  • Changed Olkoth's Stigma perk to affect Endurance instead of Speed.
  • Investigators' Compass will now point to the clue from a closer distance (so it's a bit easier to find nearby clues).
  • Creature's speed is increased by 10% when stunned.
  • Investigators' base endurance is increased by 20% (so they can sprint for longer).
  • Creature's Light resistance increases a bit slower when being exposed to light (~20% slower).
  • Reduced distance at which creature is banished when solving a clue from 15 to 10 meters.
  • Reduced Split penalty to Exploration and Bravery by ~20%

Bugfixes:

  • Ranked game count wasn't properly saved.
  • Should have reduced stuttering during gameplay a bit.
  • Fixed a number of collision issues reported on the Discord channel.
  • Implemented automatic lobby countdown on Competitive (so the game will start even if the host is AFK).
More from White Noise 2 - Accursed Pack

Other announcements

All events
White Noise 2 - AccursGame update22 Aug 2018Update #58 - Map fixesHi! Today's update brings a number of fixes on some map exploits, as well as a bug with a tape spawn in the Abbey. Bugfixes: · Fixed areas where only small investigators would fit in Bunker, Abbey, Hospital and Manor. · Fixed being able to climb on rocks in a specific point in Norwood Prairie. · Fixed wrong tape spawn point in the Abbey.White Noise 2 - AccursGame update9 Aug 2018Update #57 - Minor BugfixesHi! Today's update brings a couple of bugfixes to the game. Bugfixes: · Fixed Leaderboards not showing amount of Wins / Losses · Fixed being able to climb a stone in Norwood Praire.White Noise 2 - AccursGame update16 Jul 2018Update #56 - New network codeHi! We bring you a new update featuring an improved network system, using Steam P2P system to connect between players. This should greatly improve the chances of being able to connect to a game, without the need to manually open ports. Improvements · Changed network system to use Steam P2P. Should improve connectivity between players. · Upgraded to Unity Engine 4.6.6