Finely Diced: Amuse-bouche edition · published

It's that time of the month again!
To showcase the new and improved equipment systems in the game, this update has been named Julienne
Here's an overview..
Reputation is back!
Reputation is a resource gained by preparing jobs that is used to increase your rank as a chef. Every time you rank up, you'll receive a delivery as a reward. This is the new way to find equipment for your kitchen
Equipment abilities rework
Equipment items now appear around your kitchen in the work phase, rather than a bar on the side. Many of the abilities have been updated, and new equipment items have been added (with plenty more to come). Equipment systems have been ripped out and completely rewritten under the hood, which has created a lot of opportunities for me to add cool abilities that simply were not possible with the previous iteration
Tokens have values
Tokens are no longer only equal to 1, they have a value determined by their source. For example, all knives now create a token of their associated value, rather than altering dice directly
Improved the heat UI
No longer tucked at the bottom of the screen, half invisible. Heat will also show a preview based on the jobs you have ready
New abilities for early game items
Tomato, Cabbage, Spinach, Bacon, Paprika and Garlic have all been updated. Other ingredients are scheduled for changes in the future
New Injured status
Currently only applying to one piece of equipment but with plenty more sources to come, chef can now become injured resulting in a face being unusable for the rest of the day
Random UI Tweaks and new SFX
I've been altering and tidying up all sorts of bits and pieces, as well as adding a couple of sfx here or there
The demo is now live, if you encounter any bugs please report them in the Discord