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Type-NOISE: Shonen Shojo DESIGN WORKSEvents【Noise Report #19】StatusUpdate!
Community

【Noise Report #19】StatusUpdate!

Type-NOISE: Shonen Shojo DESIGN WORKS · published 6 Oct 2024, 23:35 UTC

All eventsPlayers around this dateRead on Steam

Hello, this is MYU.
How are you all doing?
Currently, Type-NOISE: Shonen Shojo is in full development!

Recently, I’ve been attending various events, including TGS 2024, tissue distribution in Akihabara, and a pitch event for publishers.
Let me share my experiences with you this time.

◆ TGS 2024
TGS is one of the biggest game events, but since it's held in Tokyo, I hadn’t had the chance to attend before. This year was my first time!
In addition to that, I had several appointments with companies, and we had some good discussions. And that pretty much sums up my TGS experience.


However, I did notice there seemed to be a lot of indie games this year. Since it was my first time, I can’t say for sure if there were more than usual, but I did hear some people mentioning how indie games were quite abundant. This just shows how much the indie game scene is booming these days.
Unfortunately, I couldn't exhibit my game this time, but I’m aiming for next year!

I got some great inspiration, and I plan to channel that into my development!

◆ Publisher Pitch Event: "Sakura Game Pitch"
Sakura Game Pitch is an event where indie developers present their games to domestic and international publishers. It's co-hosted by 404 Not Found, a hub for indie creators that opened this July in Shibuya.


Type-NOISE: Shonen Shojo was selected, so I went to Shibuya to give a presentation and meet with publishers.
I delivered the presentation in Japanese while it was simultaneously translated into English, which helped me keep a relaxed pace and enjoy the process.

During the networking session after the presentation, the concept of trauma in our game seemed to resonate with people, and I managed to hand out tissues to promote the game. It felt like a lot of people were interested!

I’m looking forward to continuing discussions with several companies.

◆ Akihabara Tissue Distribution Campaign: Fourth Round!
In an ongoing effort to raise awareness of my game Type-NOISE: Shonen Shojo, I handed out tissues in Akihabara.

Date: October 28, 2024
Location: Around Akihabara Station
Time: 3:00 PM until all tissues are distributed
Items: Tissues with flyers including a QR code linking to the Steam store page (approx. 250 packs)
Permission was obtained from the local police station.
I even had a few people come up and say, “I’ve been waiting for this!” and others who seemed curious and started conversations. It made me really happy.


So, what about the Steam store page access numbers for October 28? Unfortunately, they went down...
Results

Data gathered from Steam on the 28th:
Access: Decreased by about 25.73%
1st round: +14.84%
2nd round: +36.65%
3rd round: +212.08%
4th round: -25.73%

It’s not always easy, huh...
It seems like the lack of recent events or noticeable exposure has led to a drop in access. I've also been pretty swamped with development lately, and I haven’t posted on my note or social media in 3 or 4 weeks.
Still, I feel like this kind of result is pretty typical for tissue distribution. I’m not discouraged, and I’ll keep pushing forward!

We have an official Discord server, "Noise Scramble City," so if you're interested, please take a look!
https://discord.gg/C3YMKVBvbV

See you next time!
Don't forget to add us to your wishlist if you haven't already!

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