Added settings for vertical synchronization and target frame rate (there may be layout bugs in the settings menu)
Changes:
Now radius 1 is calculated not only by orthogonal cells, but also diagonally. Nothing has changed for radiuses greater than 1. That is, units can now do diagonal attacks
Localization edits
Balance changes
Corrections:
Fixed a critical bug where rewards and enemies doubled, and some battles were not loaded because of this
Fixed a bug with the selection of the active menu item at the time of its opening
Map zoom now does not occur when scrolling through the menu on the map
Fixed a bug where it was possible to upgrade a character in battle
Fixed a bug where it was possible to enter previously completed danger zones
Fixed some bugs in the interfaces
Fixed a bug where a spell in the valor mechanics did not show the number of mana being restored
Fixed a bug where Famously did not fit into the character's window