Lucifer:
*. 2 sets: attribute bonus: 100% >> 999%;
*. 3 sets: final damage bonus per layer: 100% >> 999%;
*. : Increase skill multiplier, add to increase movement speed;
*. : Increase skill multiplier, add to increase cooldown reduction;
*. : Increase skill multiplier, add to increase resistance penetration;
*. : Increase skill multiplier, add to increase critical damage;
*. : Increase skill multiplier, add to increase final damage;
*. : Add to increase all types of damage;
*. : Duration: 5/6/7/8/10 >> 3/4/5/6/7, Immunity rate: 100% >> 20%/30%/40%/50%/60%;
*. Talent Damage: 333% >> 1111%
*. Skill trigger threshold: 60% >> 80%, damage increase: 50%/100%/150%/200%/250% >> 100%/200%/300%/400%/500%
Samael:
*. threshold: 10%/20%/30%/40%/50% >> 10%/15%/20%/25%/30%;
*. 2-piece set: true damage: 15% >> 6%, damage bonus: 50% >> 100%;
*. set: 8 seconds >> 6 seconds;
*. Talent : true damage: 18% >> 12%
Asmodeus:
*. 2-piece set: Now only skills released by yourself can be stacked;
Issue fixes:
*. Fixed the problem that was ineffective against boos;
*. Fixed the abnormal stacking problem of the set 2-piece set (previously it was stacked by skill hits, and the correct one should be releasing active skills);
*. Fixed the problem that could not restore health;
*. Fixed the problem that could not be triggered by shadow damage;