In-game event

Zector 7: Beacon Update - Playtest v0.7.0

Zector 7 · published · build 15865001

Patch Notes


Features

  • Add Beacon building
  • Increased the map size by 30% to fit future biomes
  • Added roads
  • Added more houses to loot around the map
  • Added loot to drop pods in starting mountain area

Improvements

  • Improved AI pathing
  • Luma Capsule can now be picked up after thrown
  • Luma Capsule light shines a little brighter and reaches further
  • Added more knives to starter Zector facility and placed them in easier to find spots
  • Decreased chickens health to 30
  • Increased Zector 3 zombie spawn time
  • Increased Safe Fall height by 30%
  • Add more places to get metal scrap throughout the map
  • Changed storage chest to take 4 wood planks
  • Inventory controls changed to use LMB for drag-and-drop and RMB to Use / Equip item
  • Increased Zombie kill XP reward to 200
  • Swapped out Nap Sack item for a pickupable item in starting mountain area

Bug Fixes

  • Rivers are drinkable now
  • Rivers can be used to fill water bottles now
  • Luma Capsule animation doesn't shine in front of player's face in first person when moving/running anymore
  • Fixed arrows not being added to inventory when picked up
  • Fixed lighting on dead guy in Zector 3 facility hallway
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