Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Steve's Warehouse: Physics. Roguelike. Chaos.EventsDemo update - Patch note v0.4.1
Game update

Demo update - Patch note v0.4.1

Steve's Warehouse: Physics. Roguelike. Chaos. · published 23 Sep 2024, 23:44 UTC

All eventsPlayers around this dateRead on Steam

This update mainly focuses on balancing and improving the quality of life.

Major changes:

  • Whale effect changed: The whale now has 7 different effects including 4 available in the demo
    • Black hole and Whale effect are unchanged
    • New effect: Eating heart for more lives!
    • New effect: Eating coins for more gold!
    • The passive effect has been improved and moved to the full game

  • Tooltips greatly improved: Text has been harmonized, fruits show which animal eats them, the text is now displayed on multiple lines, and important elements are in bold. Also, they can't go out of the screen.
  • Rarity draw changed: The rarity of the object shown in the shop will now increase with a round instead of being a fixed chance. This means you won't be able to find a 10-cost object. Detail:

  • Medal system reworked: Winning the game is not mandatory to unlock a medal, but only one medal can be unlocked per game. This affect a bit the demo by making the Capitalism medal easier to get.

Balancing:

  • Coin only now gives 1 gold and is slightly bigger (visuals are incoming)
  • The bike wheel is way bigger. (visuals are incoming) Dev comment: The bike wheel was way too strong, and was a bit too game-breaking, while the item still allowed for game-breaking moments, it will become a bit more situational.
  • Fruits and Animals give more points
  • Score has been harmonized between different families to follow a similar curve. Also, the information about the value of the families has been erased to not incentivize as much to play one family over another.
  • Watermelon now gives 2 hearts
  • Fruits values when eaten are a bit higher for lower fruits
  • Black hole value changed: from 1/3/5/10/40/100/500 to 1/3/5/10/50/150/500
  • Deleting all objects is not a strategy anymore, giving Red Wheels instead of Bike wheels and normal Wheels.

Bug fixes and small improvements:

  • Only one object will ever be deleted even if objects override each other. The game will now delete the object which is closer to the mouse
  • Some typos in English and French.
  • Tooltips will always be readable. Also, the time before they show up has been slightly increase +100ms
  • An arrow has been added to the tutorial to showcase which (?) to hover
  • Weird save/load bug has been erased
  • Heart will become a counter if you have more than 8 hearts
More from Steve's Warehouse: Physics. Roguelike. Chaos.

Other announcements

All events
Major update10 Nov 2025INFINITY UPDATE - NEW OBJECTS, ENDLESS MODE AND MOREHello Steve! This major update adds "The infinite mode", "Daily Challenges", new objects and way more! The game is 25% off to celebrate the release of the Infinity update! New Objects Bullet Rarity: Rare (3-cost) Description: When created, gives you +1 deleter. Cannot combine Unlock conditions: The Bullet has replaced the Bowling Pin unlock for the Strike Medal Golden Eyeball Rarity: Rare (3-co…Steve's Warehouse: PhyGame update31 Aug 2025[Minor update] Bug fixesHello Steve, This small update will fix some minor bugs: · The Windows desktop icon can now grow and will no longer be blurry · The I letter can now rotate infinitely: it will no longer stop after a few hours · Closing the Deck selection page after a game will no longer bring you to the gameplay page (and give you a medal for free) but will instead bring you to the home menu. · You can no longe…In-game event17 Aug 2025New update - Bug fixes, Balancing and QoLHello Steve, Here we are again with a minor update. Balancing Bike wheel Bike wheel will now give 20 points instead of 50 points per combine. Comment from Steve: The Bike Wheel is at a sweet point size-wise, but it gave the road a bit too easy a point-wise. While keeping this aspect alive, this should prevent "Bike Wheel only runs". Remove from deck cost Removing from the deck now costs 99 only…