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KILL KNIGHT DemoEventsA message from our Lead Game Designer
Community

A message from our Lead Game Designer

KILL KNIGHT Demo · published 7 Oct 2024, 00:21 UTC

All eventsPlayers around this dateRead on Steam

Hello!

Sean here, Lead Game Designer on KILL KNIGHT.

Let me start by giving a huge thank you to all the real knights and gamers out there who have played our little game and been a part of our community - whether we reeled you in with a trailer, you were a Demo OG, or have joined in the last few days. Thank you so much for playing!

When we started making KILL KNIGHT we were driven by a singular vision: Make a game for gamers, and make it fun as hell. We also set out to make something timeless, something players can always come back to, let off some steam with, and constantly improve at. Over the course of development though, something happened. We didn't just "find the fun", we fell completely in love what we were making and pushed ourselves to do everything we could with it. I hope you see this reflected in every pixel of the game. The deep combat mechanics, the immersive and evocative environments, the alien-arcade-machine menu screens, and of course the powerful and rewarding soundscape. I certainly do.

Developing successful videogames has never been more challenging. Gamers have limitless options to choose from and massive backlogs to get to. We demand that our time is respected and our efforts are rewarded. We want games that push the envelope and show us something bold and new. Reading through your feedback and reviews has let us know our efforts weren't in vain.

You are loving KILL KNIGHT as much as we have and we can't wait to continue making more games for you.

On behalf of the team and I, THANK YOU for playing and sharing your valuable time with us, we really do appreciate it.

See you down in the Abyssal Keep...

If you have been enjoying our game, it would really mean so much to our dev team if you could please leave a review!


From L to R: Ben QA, Sean Lead Game Designer, Kill Knight, Ryan GM for PC/Console, at Federation Square in our local city of Melbourne! 🇦🇺

—————

KILL KNIGHT is available on Steam now - and is now fully optimised for Steam Deck compatibility.

Social Links:

Discord
X/Twitter: @KILLKNIGHTGame
TikTok: @KILLKNIGHTGame
YouTube: @PlaySideStudiosOfficial
Instagram: @PlaySideStudios
Facebook: @PlaySideStudios

Find out more about PlaySide Studios on their official website

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