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PlexusEventsNew game mode
Community

New game mode

Plexus · published 18 Aug 2017, 21:23 UTC

All eventsPlayers around this dateRead on Steam

We have added the first of the planned additional game modes. In this new mode, the player starts with a basic equipment and fights against the waves of monsters. To help the player survive and make the mode more interesting, drop from monsters is increased x10 times compared to the campaign. For the first time, we made four arenas, one for each biome. We liked this mode, I hope you will like it too!

Now we plan to add an alternative control scheme for the gamepad and make the menus and fonts adaptive to improve the user experience on large monitors.

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PlexusCommunity19 Dec 2017Oops, a memory leak!And we fixed it! The problem has been associated with textures, we already pushed an update. Also we slightly weakened the Vampire relic, because it make much easier boss fights.PlexusCommunity18 Nov 2017New relics!Added new relics: The Replicator relic creates a special area, which copies the first trapped shell many times, and releases them to the outside, adding some chaos in the surrounding space. The Vampire relic absorb health of enemies, and if not, slowly devouring the Owner, which is funny, do you agree? =) Also fixed the descriptions of the items in the inventory, added new sounds and added the…PlexusCommunity11 Oct 2017Small updateHello everyone, there was a pause in our work, I (the programmer) moved to another city. Now everything is fine and we are releasing a small update. What's new: - The indication of waves in the survival modes; - The bosses welcomes the player at the level with a special sounds; - There are an ambient sounds on the global map; - Also added a pause between the music Our bug reporting system does…