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Business MagnateEventsBusiness Magnate 1.1 update
Community

Business Magnate 1.1 update

Business Magnate · published 4 Mar 2019, 12:52 UTC

All eventsPlayers around this dateRead on Steam

Business Magnate update 1.1 is now available.

This update adds some new minor features and a handful bugfixes. There are bigger features planned for the next update, like "recurring supply orders". Details of changes in this update:

  • You can now manually enter the exact amount of supplies to order, using the keyboard, instead of just using the slider. Additionally, there are also up/down arrows for quickly adjusting the value.
  • You can now hire more than 30 employees at the same time if you have a big company. Depending on the size, you can now hire 40 or even 50 employees at the same time.
  • When running a "Computer" business, the first researchable graphics card component now has a much better performance than the base integrated graphics card "basic".
  • The 'fluctuation' value has been adjusted a bit, causing very big companies not to lose employees that much anymore.
  • Fixed a bug which would sometimes show the wrong finished research topics in your mail reader when you have more than one company
  • Fixed problem which caused the game to start up with a black screen when you are running it on Windows with the language set to 'Chinese'
  • Fixed a problem causing the game to run slowly when you have finished researching something and you run the game on Windows with the language set to 'Chinese'
  • Fixed a bug which caused the simulation to stop running sometimes if you delete a product or model while it is being produced automatically
  • Fixed a few typos in the english version
  • Fixed a bug which caused the current amount of workers to show up as '0' all the time in the production overview dialog

Thanks for all the feedback so far! Hope you'll like this update.

The most wanted new feature seems to be "recurring supply orders", which will be added with the next update, if everything goes right.

Further feedback is welcome as always!

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