Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Forbidden Arts›Events›Version 0.9.0.0 is Live! Localization and tons more!
Community

Version 0.9.0.0 is Live! Localization and tons more!

The Forbidden Arts · published 8 years ago

All eventsPlayers around this dateRead on Steam

A big update to The Forbidden Arts just went live! We've been hard at work and have made tons of improvements and additions to the game. Here's a summary of what's new:

- We added localizations for Spanish, Portuguese, Russian, Hungarian and Korean. You can change the language in the Options menu at any time.
If you notice any translations that don't look right please inform us so we can correct them.

Besides localization we've polished up tons of other aspects of the game, and increased game performance across the board:

- Graphics Optimizations to improve frame rates
- Added a lot more props to enhance the visuals in the Abandoned Mines (This is very time consuming and an ongoing process. We are not remotely done with this, so expect to see more soon, as well as other scenes)
- Added an option in the Video Options menu to disable post processing effects to improve performance on low-end hardware
- Post processing optimizations were made to improve overall game performance
- Added animated grass and revised level design in Black Fang Pass overworld
- Tweaked some colliders in the Temple of Spirit
- Player can no longer attack in the air more than once per jump
- Adjusted camera viewing distance in parts of The Hives and Mountains of Orin
- Improved some animation blending for the Geomancer
- Collision issues when the player dies has been fixed
- When an enemy takes damage, their attack reset timer has been sped up so the enemy will attempt to attack the player much faster than before
- When the Gnoll performs his special attack, he will now be invulnerable to fireballs
- Modified AI for the Bear in Korrath Woods
- Adjusted enemy placement in Korrath Woods
- Minor bug fixes

Throughout version 0.9.x you can expect to see more language support for the game, as well as lots of revisions and improvements on all aspects of the game from visual to audio to gameplay. We're not going to be done until we're fully satisfied.

We hope to finish the game by the end of 2018, but the game will not be fully released until several months later as we want to simultaneously release on all platforms we are targeting. More info on this to come next month.

Unless any game-breaking bugs are reported we will not upload another version of the game until December.

Thank you for following along, and stay posted for more updates!

More from The Forbidden Arts

Other announcements

All events
In-game event10 Sep 2019Patch 1.0.3.0 is live!Version 1.0.3.0 is now live! We've made a few changes to some gameplay mechanics to improve the player experience, modified some level design mechanics and fixed a bunch of bugs, among other improvements. Check out what's new: - Modified AI for the Frog Wizard. In dark zone areas the wizard will no longer teleport in front of the player, blocking the path which could result in a cheap death - R…The Forbidden ArtsCommunity11 Aug 2019Patch 1.0.2 is here!Ever since we first launched in Early Access a year and a half ago, we have been striving to improve The Forbidden Arts. Now that we're in full release, even though it's only been a few days since launch, we made a few changes to the game that are much more user friendly for a lot of players, without taking away the challenge that the game presents. Although I am personally a fan of old school…The Forbidden ArtsCommunity7 Aug 2019The Full Release is here!Short and Sweet: After 4 years in development and 1.5 years in Early Access I'm happy to say the full release is here! I'd like to thank everyone who contributed feedback throughout Early Access. You know who you are, and the game wouldn't be what it is if not for you. If anyone finds any bugs, needs assistance or anything else, do not hesitate to reach out. We will continue to support the game…