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The Forbidden Arts›Events›Version 0.9.3.0 is live! Must Read!
Community

Version 0.9.3.0 is live! Must Read!

The Forbidden Arts · published 8 years ago

All eventsPlayers around this dateRead on Steam

The Forbidden Arts continues to improve! This new build exhibits a lot more polish in various areas of the game.

The most important thing in version 0.9.3.0 of the game is the new save/load system. It's lightning fast compared to the previous version. It's been rewritten from scratched and heavily optimized. Everything is now stored in single save files. The old system was always temporary, but you should see a huge difference in the save times and the game should feel a lot smoother. If anyone has any issues with their data transferring please get in touch with us and we will build you a custom save file for your game. Though hopefully there will be no issues as the game has been heavily tested and it appears to be working flawlessly, and all old data transfers perfect.

Beyond this, lots of other things have been improved. Here's what's new in version 0.9.3.0:

- Brand new save system
- Added localization for Japanese
- Improved game performance by 10-20% per scene!
- Adjusted and improved texture quality for Phoenix
- Upgraded textures for the Aeromancer, Bitty, Bear, Wolf and Mimic
- Smoothed camera movement in various parts of the game
- Adjusted ambient lighting in Black Fang Pass
- Adjusted ambient and directional lighting, color grading and texture color in The Hives
- Adjusted physics for giant snowballs
- Modified level design for Black Fang Pass overworld
- Tweaked some settings in the Hydromancer Boss Fight
- Tweaked the Dark Zone puzzle in Temple of Spirit
- Fixed some dialogue for the Chiromancer based on whether or not the player has acquired upgraded weapons
- Modified level design in Korrath Woods, Abandoned Mines, Mountains of Orin, Pools of Murk
- Fixed some text display issues when changing languages
- Fixed/Improved various AI
- Various bug fixes

Thanks for following along as we continue development. We're in the process of porting the game to other platforms as we continue development, so there's sure to be more improvements to come!

More from The Forbidden Arts

Other announcements

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In-game event10 Sep 2019Patch 1.0.3.0 is live!Version 1.0.3.0 is now live! We've made a few changes to some gameplay mechanics to improve the player experience, modified some level design mechanics and fixed a bunch of bugs, among other improvements. Check out what's new: - Modified AI for the Frog Wizard. In dark zone areas the wizard will no longer teleport in front of the player, blocking the path which could result in a cheap death - R…The Forbidden ArtsCommunity11 Aug 2019Patch 1.0.2 is here!Ever since we first launched in Early Access a year and a half ago, we have been striving to improve The Forbidden Arts. Now that we're in full release, even though it's only been a few days since launch, we made a few changes to the game that are much more user friendly for a lot of players, without taking away the challenge that the game presents. Although I am personally a fan of old school…The Forbidden ArtsCommunity7 Aug 2019The Full Release is here!Short and Sweet: After 4 years in development and 1.5 years in Early Access I'm happy to say the full release is here! I'd like to thank everyone who contributed feedback throughout Early Access. You know who you are, and the game wouldn't be what it is if not for you. If anyone finds any bugs, needs assistance or anything else, do not hesitate to reach out. We will continue to support the game…