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Build 'n Bump
›
Events
›
v1.1: Performance and Bug Fixes
Game update
v1.1: Performance and Bug Fixes
Build 'n Bump
· published
14 Aug 2015, 02:16 UTC
All events
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Read on Steam
Upgraded game engine to improve performance and compatibility
Fixed bug with online sound effects
Fixed bug with online controller input
Added mousewheel support for changing block type
More from Build 'n Bump
Other announcements
All events
In-game event
20 Mar 2021
v1.3: Engine Upgrade
I should preface this update by saying that no new features are being added to Build 'n Bump . Instead, this is an underlying engine upgrade that hopefully improves the overall performance of the game and fixes several gamepad issues that players have been having. Most notably, gamepad support for macOS is back! However, this update does remove the 32-bit binaries for Windows. The Steam Overlay…
Community
25 Nov 2020
Remote Play on Phone
I'm pleased to announce that Build 'n Bump has been officially tested and approved for Remote Play on Phone! Make sure to use the official touch controls configuration, which best optimizes the gamepad button sizes and layout. Note that the touch controls remove the Y button, so you won't be able to manage saved levels while on a mobile device. Less emphasis is also placed on the X and LB (shou…
Build 'n Bump
Game update
4 Jan 2020
v1.2.3: Stability Update
I had to strip gamepad support for macOS 10.15 and higher due to inexplicable crashes. Gamepads will still work on OS versions below 10.15. I also updated the online/network menu to make it a little more clear what's expected and which IP addresses are which. You can now override your local/private IP address in rare cases where the underlying logic picked up the wrong one. 90% of the time you…