Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ObliteracersEventsA new year, a new name: Obliteracers!
Community

A new year, a new name: Obliteracers!

Obliteracers · published 18 Jan 2016, 01:12 UTC

All eventsPlayers around this dateRead on Steam

Space Dust Racers always felt like a working title to us. It wasn’t particularly descriptive of the core gameplay, and was a little longwinded to say. From our very first public appearance at GDC 2014, we’d had chats about finding a better name, but it was always something to be swept away for a later date… we had more important things to worry about after all, like building the game!

But one dark and stormy night, Grigor burned the midnight oil flipping through a thesaurus trying to lock in on what it was that made our combat racing game great. At 3am he cried aloud “EUREKA!”… then profusely apologized to his wife for waking the baby.

We’re sure you’ll agree Obliteracers is much more on point for the combat-oriented gameplay we’re going for… we’re as much about the destruction as we are about the speed!

We have a lot more to talk about over the next few months as we wind up for our PC release. You can help us out by letting your friends know about the game, and if you haven’t already, click Follow on our store page so you’re notified when you can buy the game. Or don’t, I don’t care, I’m not your dad.

PS. Remember when we said we were doing early access? So yeah, about that. After a bunch of long talky meetings with lots of doodling on notepads, we kinda decided not to do that and just release instead. The reason is because we want your first experience with Obliteracers to be super awesome and slick and polished and amazing, and early access just wasn’t going to give us that experience. Call us traditionalists. So thanks for your understanding.
tl;dr WE LIED! AHAHAHAHA!

More from Obliteracers

Other announcements

All events
ObliteracersGame update18 May 201620% off Obliteracers, new update inbound!Howdy folks! We've been slaving away at Varkian Empire HQ on our best PC patch yet that addresses a tonne of bugs, glitches and other ghosts in the machine that you guys have come across in your Twitch/YouTube streams. Keep the videos coming and we'll keep improving the experience for you! We'll roll out the update shortly once we've done some more testing to make sure it's solid as a rock, but…ObliteracersCommunity29 Mar 2016Obliteracers Trading Cards! Om-nom-nom!We heard you guys dig trading cards, so we got you an Easter present that's way more exciting than chocolate! You can collect trading cards now by simply playing Obliteracers . Get 'em in your belly! Happy trading :)ObliteracersGame update17 Mar 2016Update 1.0.0.3640: DirectInput, keyboard remapping + moreMega patch 3640 has arrived! New stuff includes support for DirectInput controllers, keyboard remapping, "friends only" online matches, HUD improvements for better gameplay feedback, and lots of new shortcuts! We've also fixed random slowdowns in online multiplayer, reduced slipperyness on some Transporter maps, prevented unfair deaths due to online lag, made many HUD/UX improvements, and impro…