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KOBOLD: Chapter IEventsMINOR UPDATE
Game update

MINOR UPDATE

KOBOLD: Chapter I · published 18 Jun 2019, 13:54 UTC

All eventsPlayers around this dateRead on Steam

Oculus Rift users requested different rotation styles for the right thumbstick so these have been added to the main menu at the beginning. Please use the remote on the computer desk to select your preferred rotation style.

For both RIFT and VIVE users that don't like head based movement and prefer to move in the direction the controller is pointed we have added "hand based movement."

The bag has been adjusted so that it doesn't interfere as much with interactions like opening cupboards or crouching down low etc.

A rare glitch that made it difficult to pick up the audio tapes has been fixed.

Some inconsistencies with picking up and dropping objects have been fixed.

Minor sound and graphics improvements.

More from KOBOLD: Chapter I

Other announcements

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KOBOLD: Chapter IGame update3 Aug 2022Performance UpdateHey guys, after some of you reported performance problems when playing KOBOLD: Chapter I we did an in-depth optimisation pass and updated the game engine. We also added the option to adjust your graphic settings from "High" (which is the default) to "Normal" or "Low." To adjust these settings please pick up the remote control on the desk in the very first room of the game: and turn to your left…KOBOLD: Chapter IGame update25 Jun 2021Virtual Desktop Support. Performance improvements for Oculus Users- Performance improvements for users of Oculus Rift, Rift S or Quest via Link Cable - Can now be played untethered via Virtual DesktopKOBOLD: Chapter IGame update6 Dec 2019VIVE Cosmos Support and Sound FixHey Guys, As always thank you for your feedback and support! We are pleased to announce that Vive Cosmos users can now play Kobold. Also some of you mentioned that you had to tab into or click into the game window in order to hear sound, especially when running video streaming software in the background, We have fixed this now and you should be able to hear sound even if KOBOLD is running in th…