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Ghostly MatterEventsGhostly Matter, more than an Indie game.
Community

Ghostly Matter, more than an Indie game.

Ghostly Matter · published 5 Jun 2018, 16:19 UTC

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Ghostly Matter is a one-man show. Ivan Porrini designed, created and developed this Indie gem all by himself, in a timespan of three years.

The "roots" of Ghostly Matter go right back to just after Ivan finished studying Illustration at IED Milan. His abilities in the field of graphic design combined with his great passion for videogames; particularly older titles such as Resident Evil, Faxanadu, Medievil, Zelda, Battletoads, Baldur's Gate and Castlevania. Alternating his academic life with work, Ivan started thinking about creating a videogame, initially weighing up the idea of recruiting other specialists and creating a studio. After looking further into it, he realized that the only skill he was lacking to proceed with development was programming, so he took three months to get familiar with the engine that was most suitable for his needs. The three following years were entirely dedicated to the creation of the game, which finally culminated with its release in collaboration with Milestone.

The game will be out mid-July on Steam only, and we all can't wait for you guys to try it!

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Community17 Aug 2023Ghostly Matter x War ChildGhostly Matter supports War Child in the Game Action Sale but it's not the only one! Between 16-23 August, we’ll donate a % of every sale of Milestone Anthology. Money raised will help fund their vital work supporting children living in war zones. See the full list here!Community10 Nov 2022Ghostly Matter for Armistice 2022Ghostly Matter is in the War Child Gaming Armistice Sale on Steam from 9-16 November! A % from every copy sold will go to WarChild supporting children affected by war in Yemen, DRC, CAR, Iraq, Afghanistan and Ukraine. Check it out here -Ghostly MatterGame update5 Feb 2019New patch availableHi researchers, how is going your adventure with Prof. Penderghast? For all of you, we have worked on a new patch. With the last update, it was introduced the possibility, before starting a new game, to choose whether to skip the prologue and immediately enter into the heart of the game, or discover the whole story of Penderghast from the beginning by playing the prologue.