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FPV Kamikaze Drone›Events›Multiplayer in the Game. Update 0.3.1222.
Major update

Multiplayer in the Game. Update 0.3.1222.

FPV Kamikaze Drone · published 2 years ago

All eventsPlayers around this dateRead on Steam

The game now features multiplayer support for up to 10 players. You can now enjoy three game modes:

  • Cooperative Mode – Three maps with infantry from single missions are available, where you and your friends will fight together.
  • Elimination Mode – You have one life per round, and the team that eliminates all opponents first wins. The game starts with a minimum of 4 players.
  • Team Deathmatch – Respawn as many times as you like, and victory goes to the team that reaches the set number of eliminations first. The game starts regardless of the number of participants.

Multiplayer uses a P2P architecture, where the server is the player who created the session. If the host ends the game, the session ends for everyone. Your gameplay experience largely depends on the host's connection quality. Dedicated server support is planned for the future if the community shows interest in multiplayer.

In the online game, you will need to search for ammo in crates scattered around the map, which replenish every 30-60 seconds. The maximum number of FPV drones you can carry is three.

The Scout Drone can now move around the map. Visually, it still looks like a strike drone but is distinguished by a different sound. A new model will be added later. The scout also now has a thermal imager, available in both offline mode and multiplayer, with the option to disable it for hardcore gameplay. The scout's flight altitude is limited to avoid interfering with combat.

In single-player mode, there is no longer an explicit enemy count. Instead, you have a thermal imager, and the commander will notify you when all enemies have been eliminated.

The explosive system has been reworked to improve detonation reliability. Additional game optimization has also been done, which should significantly improve FPS.

Now, NPC soldiers behave more aggressively, opening fire with greater intensity and accuracy.

For convenience, all types of drones and the operator are now separated into tabs in the control settings, and each has its own axis settings. The names of all control buttons have also been changed for easier understanding. We recommend checking the controls before starting the game, especially for the drone operator.

Various old bugs have been fixed, but as is often the case, new bugs and issues may arise. We look forward to feedback from the gaming community to further improve the game.

Enjoy the game!

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