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DungeonborneEventsEarly Access Patch Notes (8.29.2024)
Game update

Early Access Patch Notes (8.29.2024)

Dungeonborne · published 29 Aug 2024, 07:00 UTC

All eventsPlayers around this dateRead on Steam

Please be aware that server maintenance is scheduled from August 29, 2024 8 AM to 10:00 AM UTC.
Matchmaking queues will be closed starting at 7:20 AM, 40 minutes prior to maintenance. Ongoing matches will not be affected.

Class Balance

Rogue


- Q Skill "Quick Blades": Added a cleanse effect, using this skill will cleanse all debuffs on the Rogue
- E Skills "Vanish", "Swift Concealment", and "Shadow Veil": If the Rogue deals unblocked active damage while in stealth, they will receive a 50% damage reduction for 3 seconds
- Increased the backstab range of dual daggers while in stealth
- Rogues will now hide their footsteps and cannot be heard by enemies while in stealth

Gameplay Balance

- The security team has enhanced monitoring, detection, and countermeasures against RMT (Real Money Trading) and botting. Penalties, such as trade bans and account/hardware bans have been implemented. We will resolutely put a stop to any inappropriate behavior that disrupts the game environment and economy. We have also noticed that there are still instances of AFK/pre-teaming in the game. We will increase the penalties and detection methods for these issues, including but not limited to short-term bans and permanent bans. If you encounter suspicious players, please report them by pressing R while spectating
- Optimized the matchmaking logic for casual mode. Waiting room time will be slightly increased
- The unlocking conditions for the auction house and adventurer tier system have been adjusted. After this update, these features will be unlocked after successfully escaping a match
- Optimized the Mithril Dice logic: Equipment protected by the dice will not be allowed to be replaced or unequipped once you enter a match
- Optimized the crossbow logic: Crossbows will need to be reloaded after re-equipping

Others

- Brand new set in Shop: Otherworldly Cosmetic Set

Bug Fixes

- Fixed several issues that could cause the game to crash
- Fixed an issue where the victory count in the combat record would display incorrectly after the Clotho's Trial run ended prematurely
- Fixed an issue where the Pyromancer's initial burn damage would display abnormally when igniting enemies not already in a burning state
- Fixed an issue where the Cryomancer's Frost Barrier skill would display incorrectly in the Vengeful Monarch map
- Fixed an issue where the Rogue's Stealthbreak Venom passive would not trigger when the Rogue's own invisibility ended while the team's group invisibility was still active
- Fixed an issue where the minions summoned by the Vengeful Monarch would display abnormally
- Fixed an issue where dragging the window in a custom game would cause the respawn time to display abnormally
- Fixed an issue where the orb animation would display abnormally during switching
- Fixed an issue where weapon actions would display abnormally when switching to mace and shield while moving with a crossbow (or two-handed sword)
- Fixed an issue where orbs would clip through the hand when switching to an orb set while moving with other weapons
- Fixed an issue that caused the sword and shield basic attack animation to be abnormal
- Fixed an issue that caused stuttering and frame drops
- Fixed several localization errors

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