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Sorcery! Parts 1 & 2EventsPart 3 is coming next week!
Community

Part 3 is coming next week!

Sorcery! Parts 1 & 2 · published 29 Mar 2016, 12:56 UTC

All eventsPlayers around this dateRead on Steam

The long wait is almost over: the gates of Kharé are opening next week on April 5th, and Part 3 of the adventure begins.

Check out the trailer on the Steam page!

You don't need to have played Parts 1 & 2 to play Part 3 - you can start with a new character - but if you can also carry your characters, stats and choices over into the next part of the adventure - and there's a lot of secret content only available to players who've played the previous parts.

More from Sorcery! Parts 1 & 2

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Community22 Apr 2020New Game Coming Soon!The year is AD 673. Camelot has fallen. Sir Mordred is due to meet Arthur on the fields of Camlann, and Arthur will surely die. Who can keep the dream of Camelot alive? Pendragon is our next step forward in the world of highly-interactive narrative. An epic Arthurian adventure, Pendragon is a strategy board-game that writes its narrative turn-by-turn around your actions you take. Will you step…Sorcery! Parts 1 & 2Community29 Mar 2019Heaven's Vault: Our latest game after Sorcery! and 80 Days is coming April 16th!Our first game since Sorcery! and 80 Days is coming in just a few days, on April 16th ! Heaven's Vault uses the same intricate approach to writing and even the same narrative engine as Sorcery! but is our first full 3d game, and it's been 4 years in the making. Spanning the game is an entire ancient hieroglyphic language - you can decipher it via a series of puzzles. Your answers feed into the…Sorcery! Parts 1 & 2Community20 Sep 2018Sorcery! is Rock Paper Shotgun's RPG of the Year 2016"In the end, rather than being a retro experience harking back to the long-lost days of the choose your own adventure novel, Sorcery! has been pioneering and hugely original. It’s an RPG everyone else in the industry should be playing to see exactly what they should be reaching for, how something with pared down tools and minimalist options for communicating with the player, sets the bar for th…