As I said in the last (huge) announcement, I'm winding down the major content updates to Golden Krone Hotel but bug fixes are still fair game.
In this update, I've fixed a really weird bug with winning the game, added some cool effects to the Big status, and added one new disguise (I couldn't resist).
The new disguise is the Apothecary. Easily the hardest start to the game, this disguise is also potentially the best in the late game. Full change log below.
I've designed GKH as the anti-wiki roguelike, easy to pick up and totally winnable without spoilers of any kind. But still I've had a couple players ask "where is the wiki!?" Here is my answer. The wiki covers stat calculations, tips, and details on the 50+ monsters and 16 branches to be found in the game. Feel free to add your own strategies.
https://www.goldenkronehotel.com/wiki
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