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Rock God Tycoon›Events›More information on v1.2!
Community

More information on v1.2!

Rock God Tycoon · published 26 May 2017, 14:50 UTC

All eventsPlayers around this dateRead on Steam

Where is the update at?


We are still working on the update and at the moment we really can't say exactly when it will be made available. A lot of the update is implemented and looks to be very promising. We want to give you a sneak peak at a few of the things this update brings.

We estimate this update will be available by the end of this week.

Tension Relief


After a hard day of jamming in the studio your band will need to find a way to release some of that pent up tension. It's up to you to decide between fast food, strip clubs, bars, or even... drugs!

The system has been designed streamline this process and make it as un-grindy as possible. Time will fast forward briefly while your bandmates tension decreases.

Polish at every corner


Various parts of the game have an extra layer of polish to ensure the game looks gorgeous long into the future. In this example you'll hopefully notice that the map transition is a lot less robotic.

Travelling System Improvement


While I (Seabass) was playing the game I noticed that if you travel a short distance, you actually lose tension and travelling long distances with the higher tier vehicles had very little effect on the band. Upon notices these things I decided it was time to rewrite the math behind travelling. I think players should notice a pretty significant difference in consistency of results.

Another issue with travelling that this update addresses is its ability to skip gigs with no punishments. Prior to this update you could travel long distances and miss shows without any negative effects. Now you will see the proper outcomes occur even while travelling.

Thanks!


We both want to thank everybody in the community for taking the time to give Rock God Tycoon a chance and by doing so... showing some faith in our team. We don't have a lot of outreach beyond Steam so we rely on good ole' word of mouth and social media. Seeing people post videos, reviews, and everything else feels unreal, and we can't thank you enough.

Live Development Roadmap
Seabass Twitter (programmer)
Panos's Twitter (artist)

Keep rockin' on! :RockSign:

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