Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Welkin Road›Events›Now also available on Linux and SteamOS
Community

Now also available on Linux and SteamOS

Welkin Road · published 10 years ago

All eventsPlayers around this dateRead on Steam

I'm excited to let you know that the Linux build of Welkin Road is now live. You should be able to play the game on at least Ubuntu 12.04+ and SteamOS (mouse is still required for now), but it should also run on most modern Linux distributions. If you encounter any bugs with the Linux version, please let me know.

Update v0.24.1 is now live as well and includes a couple of bug fixes.

Changelog (v0.24.1):

  • Fixed bug where the level intro screen wouldn't disappear in speedrun mode if pressing a button repeatedly
  • The correct level number and color is now displayed on the speedrun summary page

I'd also like to bring the game to Mac OS X, so I'm looking for some beta testers. If you're interested, let me know in the comments or in a forum post!

More from Welkin Road

Other announcements

All events
Welkin RoadGame update28 Nov 2016Update v0.25 - redesigned level 5Hello! This update features a redesign of level 5 - the level with the grappling walls. Grappling walls have always been problematic and more importantly, they just weren't much fun. This is why they've been replaced by new mechanic, a new orb type. Here's a little preview of the new level 5: The level is now more fluid, fast paced and hopefully more fun to play! Changelog · Added a new orb typ…Welkin RoadCommunity20 Sep 2016Devblog #1Hello everyone! It's been a while since the last update, and I wanted to let you know what I've been working on and what's coming up next. My main focus over the past few months has on a fully animated character model. The game will still be in first person, but you will be able to see the arms and legs of the character. The goal is to make the gameplay feel more thrilling and exciting and make…Welkin RoadGame update11 Aug 2016Mac OS X build and update v0.24.3Welkin Road is now available on Mac OS X as well and should work on versions 10.8 and newer. Along with this comes update v0.24.3 which addresses the bugs that were found recently. Changelog: · Changed the save location on OS X to ~/Library/Application Support/Welkin Road · Fixed bug where the player could catapult infinitely while grappling the same orbs · Fixed bug that broke respawning when…