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DESYNCEventsDESYNC Patch #5 LIVE NOW
Game update

DESYNC Patch #5 LIVE NOW

DESYNC · published 14 Apr 2017, 13:32 UTC

All eventsPlayers around this dateRead on Steam

DESYNC Patch #5 is live now!

Sorry for the longer than usual delay on this one. Wanted to keep it all tight and add in some new functionality that people have been asking for.

Big thanks to everyone that's posted bugs and feedback here as it's helped us out immensely. We've got a small discord going here for anyone that's interested: https://discord.gg/wjcaKkp

This patch has a whole heap of changes and fixes, and some new key features.

We're really comfortable with where DESYNC is at now in terms of difficulty and progression. If you have any feedback or issues, let us know here or on discord or twitter or email! We'll likely be slowing down the patches this month and focus on Steam Cards + Controller support and some other periphery features and additions.

--------------------------------------------------

DESYNC Patch #5
(Ver 1.20 -- 4/14/17)

--------------------------------------------------
- 4:3 / 21:9 Aspect Ratio now supported
- New Edge/Center GUI option
- New Outsider Messages
- New sounds for a few enemies
- New Cooldown AS
- New Powerdown sound for Sidearm
- New effect when encounter has been cleared
- End level readout now shows your current highest score
- Zone 3 Aberration Zones have been revamped
- Zone 3 Zone Defenders difficulty increased + some bug fixes
- Added two new Attack Sequences (Amplitude, Extent)
- Mousewheel as bindable input
- Some priority/maneuvor/offence bugs fixed
- Rivals shows Top 10 Steam friends (was Top 5)
- Sidearm pickup/putaway animations sped up
- Fixed several AS settings
- Fixed Decimate not working
- Fixed enemies spawning inside Venus traps
- Global/Rivals only triggers if you pass/overcome them on rank
- Can stake enemies into traps now

See you on the leaderboards,
FOREGONE

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