Patch Notes – Update 0.1.01.000
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Fixes & Improvements:
- Fixed diner doors showing windows after opening/closing them near the nuke in the city.
- Fixed being able to drink water in the wilderness by the city with no water volumes nearby.
- Fixed not being able to reload weapons while standing in shallow water.
- Fixed floating objects in the farmland.
- Tomato Soup can now be stacked.
- Fixed a potential player getting stuck by removing a metal shelf in front of the caravan door and replacing it with barbed wire.
- Fixed collision issues for pipes at the Airfield.
- Removed the name for loot containers.
- Fixed floating objects in the shopping mall.
- Fixed basketball having the incorrect inventory icon.
- Fixed mushrooms looking like a bag when dropped.
- Fixed issue with repairing bases using stone when it should be wood or wooden planks.
- Player stamina has now been doubled.
- Fixed issue where items could be infinitely cooked in furnaces or campfires.
- Fixed issue with furnaces and campfires using any item as fuel.
- Made the player base keycard locking system easier to interact with.
- Fixed issue where bears could walk through player bases.
- Disabled stacking on corn seeds to prevent bugged item counter display.
- Fixed landscape hole issue in the main city.
- Fixed water canteens from destroying themselves when reaching 0 value.
- Added smoke effect after an airdrop to make it easier to locate.
- Fixed plane from not spawning in on clients.
- Removed collision for plants inside the Faction compound.
- Fixed issue where players would sometimes gather iron ore from stones.
- Reduced stamina cost for running and sprinting.
- Added a chance to contract a virus instead of contracting it on every hit from zombies.
- Added functionality to repair armor.
- Fixed issue where players could punch while placing building parts.
- Reduced crafting times for the storage box, wardrobe, and furnace.
- Increased C4 damage from 1000 to 3000.
- Increased RPG damage from 1000 to 4000.
- Set zombies to ignore player camera on death, preventing camera glitches when killing zombies.
- Adjusted the amount the player camera zooms in when inside a building.
- Fixed plane not disappearing after completing the airdrop event.
- Fixed building causing fall damage in the main city.
- Fixed corn plants not being harvestable.
- Fixed interactions with foliage.
- Lowered interaction timeout from 1.5 seconds to 0.75 seconds.
- Fixed scan radius issue.
- Fixed zombies spawning with 0 health.
- Fixed loot timed search resetting each time it’s opened.
- Player characters now retain memory of previously searched items.
- Fixed army helmet physics on drop.
- Removed the Crafting V2 button from the HUD.
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New Features:
- Singleplayer Mode: Singleplayer is now available.
- PVE CO-OP Mode: Added PVE CO-OP button to the main menu.
- New Equipment:
- Maska Helmet:

- Devtac Ronin Helmet:

- 6Sh118 Backpack:

- Press Armor:

- Paratus Backpack:

- BNB-Tactical Gear:

- NFM Thor Body Armor:

- 6B2 Body Armor:

- Tac-kek Fast MT Helmet (Replacing the Light Armored Helmet):

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Gameplay Enhancements:
- Building Damage: Increased damage to buildings when using C4 and RPGs.
- Player Interaction: Added interaction UI to loot containers.
- Dead Body Despawn Timer: Changed the player dead body despawn timer from 8 to 800 seconds.
- Interaction Timeout: Lowered interaction timeout from 1.5 seconds to 0.75 seconds.
- Quick Slots: Added quick slot remappable keys to the control settings.
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Audio & UI Options:
- Added the option to disable scan sounds.
- Added the option to disable inventory drag-and-drop sounds.
- Added the option to disable notification sounds.
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Miscellaneous:
- Increased building damage with C4 and RPGs.
- Fixed interaction with foliage.
- Added option to disable scan sound and notification sounds.
- Fixed loot memory, so players remember previously searched items.