In-game event

PolyZ – Equipment Update 0.1.01.000

PolyZ · published · build 16014341

Patch Notes – Update 0.1.01.000

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Fixes & Improvements:

  • Fixed diner doors showing windows after opening/closing them near the nuke in the city.
  • Fixed being able to drink water in the wilderness by the city with no water volumes nearby.
  • Fixed not being able to reload weapons while standing in shallow water.
  • Fixed floating objects in the farmland.
  • Tomato Soup can now be stacked.
  • Fixed a potential player getting stuck by removing a metal shelf in front of the caravan door and replacing it with barbed wire.
  • Fixed collision issues for pipes at the Airfield.
  • Removed the name for loot containers.
  • Fixed floating objects in the shopping mall.
  • Fixed basketball having the incorrect inventory icon.
  • Fixed mushrooms looking like a bag when dropped.
  • Fixed issue with repairing bases using stone when it should be wood or wooden planks.
  • Player stamina has now been doubled.
  • Fixed issue where items could be infinitely cooked in furnaces or campfires.
  • Fixed issue with furnaces and campfires using any item as fuel.
  • Made the player base keycard locking system easier to interact with.
  • Fixed issue where bears could walk through player bases.
  • Disabled stacking on corn seeds to prevent bugged item counter display.
  • Fixed landscape hole issue in the main city.
  • Fixed water canteens from destroying themselves when reaching 0 value.
  • Added smoke effect after an airdrop to make it easier to locate.
  • Fixed plane from not spawning in on clients.
  • Removed collision for plants inside the Faction compound.
  • Fixed issue where players would sometimes gather iron ore from stones.
  • Reduced stamina cost for running and sprinting.
  • Added a chance to contract a virus instead of contracting it on every hit from zombies.
  • Added functionality to repair armor.
  • Fixed issue where players could punch while placing building parts.
  • Reduced crafting times for the storage box, wardrobe, and furnace.
  • Increased C4 damage from 1000 to 3000.
  • Increased RPG damage from 1000 to 4000.
  • Set zombies to ignore player camera on death, preventing camera glitches when killing zombies.
  • Adjusted the amount the player camera zooms in when inside a building.
  • Fixed plane not disappearing after completing the airdrop event.
  • Fixed building causing fall damage in the main city.
  • Fixed corn plants not being harvestable.
  • Fixed interactions with foliage.
  • Lowered interaction timeout from 1.5 seconds to 0.75 seconds.
  • Fixed scan radius issue.
  • Fixed zombies spawning with 0 health.
  • Fixed loot timed search resetting each time it’s opened.
  • Player characters now retain memory of previously searched items.
  • Fixed army helmet physics on drop.
  • Removed the Crafting V2 button from the HUD.

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New Features:

  • Singleplayer Mode: Singleplayer is now available.
  • PVE CO-OP Mode: Added PVE CO-OP button to the main menu.
  • New Equipment:
    • Maska Helmet:
    • Devtac Ronin Helmet:
    • 6Sh118 Backpack:
    • Press Armor:
    • Paratus Backpack:
    • BNB-Tactical Gear:
    • NFM Thor Body Armor:
    • 6B2 Body Armor:
    • Tac-kek Fast MT Helmet (Replacing the Light Armored Helmet):

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Gameplay Enhancements:

  • Building Damage: Increased damage to buildings when using C4 and RPGs.
  • Player Interaction: Added interaction UI to loot containers.
  • Dead Body Despawn Timer: Changed the player dead body despawn timer from 8 to 800 seconds.
  • Interaction Timeout: Lowered interaction timeout from 1.5 seconds to 0.75 seconds.
  • Quick Slots: Added quick slot remappable keys to the control settings.

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Audio & UI Options:

  • Added the option to disable scan sounds.
  • Added the option to disable inventory drag-and-drop sounds.
  • Added the option to disable notification sounds.

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Miscellaneous:

  • Increased building damage with C4 and RPGs.
  • Fixed interaction with foliage.
  • Added option to disable scan sound and notification sounds.
  • Fixed loot memory, so players remember previously searched items.
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