
Hello everyone,
These last few months we've been very busy. Working close with our play testers (friends) and implementing a lot of polish and desired features into the game.
We've updated the DEMO for SIGNAL LOST with the latest internal version of the game. What this means is that what you see in the demo more accurately represents what the release of the game will look like. Some changes that the demo includes:
A New Tutorial
We've implemented a new Tutorial section into the game. The overall flow has been improved, it should be clearer and easier to follow along.
Audio Overhaul
A big chunk of audio has been updated with new and improved sounds.
Module Visual Update
We updated the Modules section with improved visuals. However, this is still not final.
Quality of Life and Bugfixes
There have been tens of small additions to UX, UIs and overall bugfixes for the game.
Localisation
While the demo currently includes only Greek & English, the final version will have a multitude of languages to choose from as you can see in the Store page. We're currently looking to see if we can support more languages for in-game text. You will additionally be able to add your own custom translations and dubs to the game with a simple drag and drop system, which we will talk about further when release approaches.
What's Next?
We're still working on a few things, like an updated Steam page with new screenshots, descriptions and a new trailer.
The game has been effectively completed for about two months now and we're making changes to improve the overall experience, wherever possible.
We're excited to say that we will soon announce the release date for Signal Lost.
If you encounter any issues or want to share feedback, make sure to post it in the forums and we'll make sure to read it.
Thanks and have fun,
Team Ironflow.