Fixed: windstorm ability did not affect some enemies
(Android) Fixed: music stopped to play shortly after game launch
Added game version to the list of cloud saves, made buttons a bit larger. Game now properly chooses the latest cloud save to load
Improved game stability in case of server issues
Crafting price discount is now applied to every item and not the final amount of crafted items - should fix crafting price inconsistencies. Increased crafting discount effect of the research
Screen safe area is now transparent (no black bars at the sides of the screen)
Loot ticket: timer now ticks only when any game is being played, nothing is wasted when you do not play the game. Idea by ELfox513
Early wave calls now give double passive coin generation and towers XP generation bonuses, also gives bonus loot drop rate. Click the timer to show more info
Fixed: profile pictures were not shown on the daily quest leaderboards
Endless mode now gives profile XP with 50% rate only for the first 1h of each run. Endless mode does not affect profile badges (except days in game)
Endless leaderboards are back but score is limited by the first 1 hour of each run. The game will show a hint when you reach the time limit
Score is now limited to 9 quintillions instead of 2 billions. Yes, some players really need that
Fixed: saved run has been erased at the end of playback of any replay
Added small delay for some dialogs that needed an extra attention
(Android) Fixed: sound lagged due to the large amount of sounds of shots
Dark overlay below some of the pop-up windows do not overlap anymore (improves performance in some cases)
(Android) Added new type of rewarding ads in case the regular one is not available, please leave your feedback here