Other than that we got some new teasers today for the December Update and some new desktop wallpapers you can enjoy! (at the bottom of the page)
Firstly we got the new recoil and gunplay changes as shown in this video. We have drastically changed how weapons feel and handle. The weapons will flow more with your body and feel connected to your character more so than before. We have also changed the recoil system to be fully procedural, feeling more powerful and believable than ever. We also added optional ADS zoom which is featured in this comparison video. Let us know your feedback in the comments of this post or on the video.
Watch on YouTube
We have also added thermals! We have added ECOTI (enhanced clip on thermal imagers) to the NVGs so you can be more deadly on the battlefield. additionally we have enhanced and improved the night vision shaders making them even more realistic with new features such as: Autogating, Burn-in and Lens flares from bright objects. We have also improved the shader to more accurately illuminate the world and bug fixed it so it will look the same no matter what FOV you use. We will showcase a video of the new night vision effects at a later time.

This update also includes a lot of QOL changes, bug fixes and optimisation. For instance we have fixed the inconsistency with weapons between operations. Your lights, lasers, firemode, last optic you aimed with and your chamber state (empty or loaded) will be saved and loaded between operations.
Another QOL change is the ability to finally change all of your keybinds! A long awaited feature revealing hidden keybinds and giving you indepth customisation.
In regards to optimisation we have signifcantly improved CPU performance mainly for the environment and foilage. This means the game uses more of the GPU which will help out your FPS. Additionally we have fixed DLSS and FSR making them usable again. We also added intel XeSS for Direct X 12 GPUs.
We have also optimised the AI, the AI ragdolls and character models. Giving them a fresh new look in the process. This makes it easier to have larger AI counts on the new maps without ruining the performance. Here is a WIP video, let us know what you think!
We all know you want more PvE maps, and were gonna deliver! This update will have 4 new PVE maps for you to operate on, as well as 1 new PVP map which will be our biggest PVP map yet.
Here are some WIP images of the new maps.






And that wraps up this devlog, we hope you are excited as we are for this update and we plan on keeping you informed with all the latest development news. We also plan on doing this more frequently so we can show you all the new exciting stuff our game has to offer!
Stay safe, operators.
16:9 Wallpapers


21:9 Wallpaper
