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Yerba Mate TycoonEventsUpdate V1.52
In-game event

Update V1.52

Yerba Mate Tycoon · published 4 Nov 2024, 16:35 UTC

All eventsPlayers around this dateRead on Steam

Hello, it took me a bit before a last update, because I'm working on a new game, but I got some free time, so here is it. This update brings mostly bug fixes, new research items, and some balance changes (the game is now a bit harder), I also added new in-game achievements, and I had to redo the achievements panel. There is also a new hidden additive + export/import of save to from mobile version was added. And of course, new bugs, bug fixes + translation updates.

PS: Follow me on Steam

And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:

Watch on YouTube

The content is also available on my blog:
https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/

Full changelog:
1.52 (Steam + Mobile) - 03.11.2024
- Added new bugs
- Fixed some bugs
- Added new research items
- Balance changes
- In-game achievements panel now mark locked /unlocked achievements with different color.
- In-game achivments panel now have All/Unlocked/Locked show mode
- Added new in-game achievements
- Update of translations
- Added new hidden additive with easter egg information
- Added save import/export (text, a bit laggy, not the best one, but it can be used for transfering PC <-- Smartphone --> PC game save)
- Game Engine update
- Translation plugin update, shaders update.
- Bump of target SDK for Android/IOS

PS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat"


You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-}
*If it will be even finished :D, yep it takes a bit.

I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D

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Major update21 Sep 2023Update V1.5Hello, I'm back with a new update, this time smaller than the last one, I had mostly focused on adding new bugs + fixing bugs introduced in the last version. I had also added "raw" yerba type, an in-game achievements system (it works more like things we can collect), there are new yerba/global events. I had also updated Steamworks and a few other things, PS: Follow me on Steam PS2: Want to help…Major update19 Aug 2023Update V1.4Hello, I'm back with a new update, not big one as V1.3, but still a few new things have come. With the new update, a simple additive creation has arrived in the game, we can set the additive price, marketing budget, name icon, few stats, then we can sell the additive + use in your own products. This one adds a little of an extra content in the late game. I had also added a "rating system", high…Major update23 Apr 2023Update V1.3Hello, no one was expecting it, but here is it, a new update. I got a burnout from gamedev, and by some random events I had decided to make a small update to YMT with bug fixes, but I ended developing something bigger. Of course, as always, I had added new bugs, but the option to copy a few yerba settings had come into the game, we can also now sell your shares, use licenses in yerba, we can se…