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Idle Weaponshop›Events›Build 0.2.3.1
Game update

Build 0.2.3.1

Idle Weaponshop · published 21 months ago · build 16622987

All eventsPlayers around this dateRead on Steam

Major Changes

The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once. You can also set a defined shift on a job loadout, to change employees based on specific needs.

Note: this system, like the party system, is still likely to change quite a bit in the future

Bug Fixes

Worker cap bonuses were being reset on retirement until the game was reloaded due to a misordering of operations while resetting the game, this has been fixed.

Druids were not being generated with inherent Mana. This is not retroactive to existing employees.

A CTD error tied to a specific hardware config has been fixed.

More from Idle Weaponshop

Other announcements

All events
Idle WeaponshopGame update2 Feb 2025Build 0.2.5New Content - 10 new Prestige upgrades - New Ship based Upgrades - Ability to filter the Hiring pool by increasing the minimum tier and selecting worker jobs you do not want to generate. - Added Sound effects to a few locations and a Sound effect mute button (volume controls to come soon) - Added more Background music and gave dungeon types their own themes. Bugfixes - Fixed issue with upgradin…Idle WeaponshopGame update1 Feb 2025Minor Hotfix 0.2.4.1aFixed bug causing the tutorial to crash and repeat "Mister" over and over.Idle WeaponshopGame update28 Jan 2025Build 0.2.4.1New Content - Added a new world map screen the the Adventures menu Bugfixes - Fixed an issue with Shifts not re-assigning workers intelligently if the Bench would be full.