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Astra Protocol 2›Events›Patch 1.6 Live
Major update

Patch 1.6 Live

Astra Protocol 2 · published 2 years ago · build 15016119

All eventsPlayers around this dateRead on Steam

Attention Captains,

The Patch 1.6 for Astra Protocol 2 is now live!

Star-fighters have been overhauled and new features have been programmed into the terminal.

This patch brings a mix of new features, improvements, and bug fixes:

New Features

  • Overhauled fighters
  • Battleships and destroyers launch fighters
  • Hardcore mode - type a syntax error and the ship explodes
  • Ships can drop chaff
  • Pause / unpause command

New Configuration Options

  • Toggle to view assists which provide extra information to aid the player
  • Toggle to remove the radiation jitter
  • Toggle to automatically stabilise the ship if engines / thrusters / rudder set to zero
  • Three different render modes for potentially improved rendering speeds

Improvements

  • AI follow behaviour matches that of the autopilot

Bug Fixes

  • Fixed crash when loading some space-time anomalies
  • Fixed issue where distress beacon would always spawn at maximum range
  • Fixed issue where autopilot wouldn’t account for planet rings correctly
  • Fixed issue where crystalline entities wouldn’t collide with minefields correctly
  • Fixed issue with alignment of damaged components in ship readouts
  • Fixed hang when pressing return on opening the Help screen

The speed of rendering was an issue we've looked at solving. Three new rendering modes have been implemented for users to determine which work best on their system. Additionally, turning off some rendering features, such as the radiation jitter and scanlines, can provide some improvements.

Handling fighters was another key area we've been wanting to solve since launch. The way they behave now, with the removal of the friendly fire option from the previous patch, now means that they can be useful.

We've also added a few toggles to aid players.

We hope that these new improvements and hardcore mode offer some new and improved ways for people to enjoy Astra Protocol 2.

If you have any comments, feedback, or suggestions, please post them here or via the usual channels.

We hope you enjoy the changes and have fun with the work we've done on Astra Protocol 2.

More from Astra Protocol 2

Other announcements

All events
Major update10 Jul 2026Patch 2.2.1 Live - Multiplayer / Terminal Support AddedAttention Captains, Patch 2.2 is now LIVE! The work on the multiplayer / terminal beta is now complete. This means that you can now assemble a crew of sorts and fly together to uncover the mystery of the Astra Protocol. Will it me a case of many hands make light work, or will it be too many cooks spoil the broth? Here's a summary of all the changes since the last major patch: New Features Termi…News9 Jun 2026Multiplayer Beta Update #2Attention Captains, We've uploaded v2.1.4 of the Astra Protocol 2 multiplayer / terminal beta. We believe we're now at the stage where all major features and core functionality are in place. From here, our focus is on tracking down any remaining bugs and ensuring everything runs smoothly. We've even found time to fix another couple of extra issues along the way. Here's a brief summary of some o…News2 Jun 2026Multiplayer Beta UpdateAttention Captains, Work continues on the terminal based multiplayer for Astra Protocol 2. We've fixed several major issues, cleaned up a few things, and added some new improvements, which you'll find in version 2.1.3. The game should no longer crash after a failed mission. This was due to the terminal not initialising correctly, and has now been resolved. You can now connect multiple terminals…