
Thanks everyone that reported bugs and sent me feedback, if you sent me something that wasn't fixed now, I'm still working on it, anyway, here's what on 0.1.2:
New:
- Support for 4K, 8K and all the resolutions in between (I don't have a monitor that supports something above 4k so you tell me if it works)
- Added a Bug Report option to send bug reports and feedback directly from the game!
Balancing:
- Oyster enemies damage lowered by 20%
- Bazoocrab damage lowered by 10%
- Added a few tips on Map 1 to help in parts people where getting stuck a lot
- Some changes made to Map 4 to prevent early access to later parts of the level
- Added more items in Maps 4, 5 and 6 to make things a bit easier.
- Ammo and scales don't get collected if player already has them maxed out (should be like this from the beginning, don't know what I was thinking)
Fixes:
- "Continue Game" option doesn't crash the game anymore if there's no save\
- Chests and vases are now being correctly respawned
- Elevators are now being correctly reloaded on respawned
- Respawning after a fall doesn't hurt the player anymore
- Shrimps and Little Sponges should respawn correctly
- Armored Kraken not freezing after player respawned
- Weapon sprites shouldn't be getting out of place now
- Fixed collision in several spots in Map 4 where the player could go out of bounds
- Fixed mouse sensitivity going too low if player died or enter a cutscene with the sniper rifle equipped
- Fixed an issue were Killer Blow would still shoot at player after dead!
- Game shouldn't crash as much on Map 4, those crashes are hard to figure out.