Hello everyone and welcome to a new balance patch!
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Battle Plan
Before: For each mutant with an activated Tactics ability on your field, draw one card (max. 3).
After: If you have at least 2 mutants with an activated Tactics ability on your field, draw 2 cards.

Planning Table
Tactical Advantage Ability:
Before: Passive - All your mutants with Tactics activated have +1 ATQ and +1 HP.
After: Passive - All your mutants with Tactics activated have +1 ATK.

Orbital Strike
Before: Discard a card: deals 5 damage to the targeted enemy mutant.
If the target is a Heroic or Boss mutant, draw a card.
After: Discard a card: deals 4 damage to the targeted enemy mutant. If the target is a Heroic Mutant or Boss, draw a card.
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Reconstruction
Before: Discard a Building: Add a Building from your deck to your hand.
After: Discard a Building or Galactic Mutant: Add a Building from your deck to your hand.

Engineering Lab
Technical Revision Capability:
Before: Passive - When one of your mutants is healed by Autorepair, it gets +1 ATQ.
After: Passive - When one of your mutants is healed by Autorepair, it gains +1 ATQ and +1 HP.
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Beast
Midnight Fang Ability: Removed
New ability: Howl
At Basic rank
Rush - When this mutant comes into play, a random mutant on your field gains +1 ATK until the end of the turn.
At subsequent ranks
Evolution - When this mutant evolves, a random mutant on your field gets +1/2/3/4 ATK until end of turn.

Sorceress
New ability: Explosive Sorcery
Action: Inflicts 1/1/2/2/3 damage to the targeted mutant.
ATK : 2/3/4/6/7 → 2/3/4/5/6

Astragalomancy
Before: Remove 3 Bones from your Discard Pile to draw 3 cards.
After: Remove 2 Bones from your Discard Pile to draw 2 cards.
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