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KILLBEATEventsDoubled Passive Items! (well, almost)
In-game event

Doubled Passive Items! (well, almost)

KILLBEAT · published 13 Aug 2024, 12:49 UTC

All eventsPlayers around this dateRead on Steam

The patch adds 32 new passive items with awesome synergies, almost doubling the item pool! Find your own favorite combos and builds!

  • Auto Stun: When hit if you have a stun automatically use it instead of taking damage.
  • Execution Inspiration: Gain a Freestyle charge on Finisher.
  • Freestyle Rehash: 33% chance to not consume a Freestyle charge.
  • Ricocheting Rounds: 10% on hit to richochet the bullet to a random nearby target.
  • Holster Charger: Every 5 shots with the same weapon charge the next shot of your holstered weapons, dealing 200% more damage and using no ammo.
  • Corrosive Clip: Reloading an empty weapon throws the clip at a nearby enemy and applies two stacks of Corrosion to it.
  • Reflecting Dash: Reflect enemy projectiles hit by your dash back to the direction they came from.
  • High Value Returns: Upon entering a new Depth, gain additional Tickets equal to 20% of your current Tickets.
  • Pain Inspiration: Gain maximum Freestyle charges whenever you take damage.
  • No Pain No Gain: Gain 10 tickets whenever you take damage.
  • Combat Inspiration: Gain two Freestyle charges whenever you enter a combat room for the first time.
  • Expiration Launcher: 30% on kill to launch a missile from the killed enemy's corpse.
  • Trigger Launcher: 10% chance on shoot to launch a missile to a random nearby target.
  • Multi Shot: 10% chance on shoot to shoot once from each of your holstered weapons.
  • Repeating Shot: 10% chance on shoot to shoot once more without consuming ammo after half of a beat. Can trigger itself.
  • Mini Fridge: 10% chance on shoot to toss out a Mini Fridge that applies a stack of Chill to enemies around it every beat.
  • Fiery Explosions: Explosions caused by you apply Burn to enemies.
  • Caustic Demise: When an enemy dies it spreads any active Corrosion effects to nearby enemies.
  • Luck Manipulation: Your on hit, on shoot and on kill effects are rolled one additional time if the initial roll wasn't successful.
  • Corrosive Rounds: 10% chance on hit to apply a stack of Corrosion to the target.
  • Incapacitating Rounds: 5% chance on hit to Stun the target for four beats.
  • Thermal Shock: Call down a Lightning Strike when Burn is applied to a Chilled enemy or other way around.
  • Freezing Cold: Triggering Chill on a target with three stacks of Chill Freezes it.
  • Chilling Dash: Add a stack of Chill to each enemy hit by your dash.
  • Fan the Flames: Doubles the amount of damage dealt by Burn.
  • Firespreader: Burn spreads from enemies to other nearby enemies.
  • Heatwave: Set enemies around you on fire every four beats.
  • Status Overload: Hits deal 20% more damage per unique status effect on the target.
  • Chilling Rounds: 10% chance on hit to apply a stack of Chill to the target.
  • Reloading Finisher: Reload your weapon automatically whenever you finish an enemy.
  • Death Mark: Mark enemies on hit. Deals damage to marked enemies after four beats.
  • Incendiary Ammunition: 10% chance on hit to lit the target on fire.

The patch also adds various bug fixes and graphical improvements.

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