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Claws & ChaosEventsNew Units, Combat Grid, and more in Demo v0.20.7!
Community

New Units, Combat Grid, and more in Demo v0.20.7!

Claws & Chaos · published 3 Jul 2024, 15:07 UTC

All eventsPlayers around this dateRead on Steam

The Claws & Chaos demo has been updated again, and we have a real nest-full of changes. We’ve been reading your feedback, watching your streams, and taking tons of notes on what needs changing, improving, and balancing.

Let’s talk about some of the bigger System Updates first:

  • Combat Grid - During the deployment phase, the battlefield now includes a grid that will improve consistency, clarity, and make placements on the field more discrete and tactical.
  • Player Profile System - You can now see some of your statistics, with more to come. You can also customize your profile images, and see other players’ profiles from the Leaderboard.
  • Unit List Overhaul - The list of units has been updated to use the book UI.
  • Targeting improved so melee units don’t walk around the edges of the arena as often.


Oh, and we’ve added 11 New Units to fight your battles with, while rotating out 5 of the old ones. This is a test for balance and finding the right amount of heroes in the Arena rotation! Feedback is welcome.

Added Units:

  • 1*

    • Ringtail Miner (Raccoon)

  • 2*

    • Angora Grammy (Rabbit)
    • Duck Socialite (Bird)
    • Jackalope Runner (Rabbit)
    • Peacock Cricketer (Bird)
    • Samoyed (Dog)

  • 3*

    • Alpaca Rapper (Hoof)
    • Highland Warrior (Hoof)

  • 4*

    • Gamer Cat (Cat)
    • Samurai Shiba (Dog)
    • Smoggy the Bear (Bear)


    Temporarily Removed:

    • Penguin Student
    • Dog Librarian
    • Pig Farmer
    • Rabbit Plague Doctor
    • Weeb Hamster


    Here’s the rest of our patch notes for v0.20.7 of the Claws & Chaos demo:

    UI / UX Adjustments

    • Skip Button added to Campaign dialogue scenes.
    • Ultrawide should be fully functional for 32:9 monitors.
    • Enemy Names are now visible in the Arena.
    • Adjusted text spacing in the Combat Help Frame to make long abilities fit better.
    • Main Menu rearranged to fit the Profile feature.
    • Reworded “Tap” to “Claim” in the post-battle reward summary.
    • Better layer sorting applied to units in battle, to prevent Z-fighting and flicker.
    • Added SFX for Rabbit Blacksmith, Lt Colonel Marine, and the Hoof buff
    • Ghost sprite remade to more of a teardrop shape and translucent.
    • Reworded most heroes’ ability text for consistency and clarity
    • Duplicate cards in the shop will be highlighted to increase visibility


    Unit Balancing
    Bears:

  • Family bonus

    • Max Level 4 > 2
    • Units needed per level 2 > 3

  • Bearbarian

    • ATK Speed 0.7 > 1

  • Headmaster Albearto

    • Ability rework:
    • Shop Start: Fill the last 1/2/3 item slots with Food
    • Tier 4 > 3
    • HP 35 > 30
    • ATK 14 > 9

    Birds:

  • New family bonus

    • Shop Start: Gain 1 Gold/Lv, 3 units needed per Lvl

  • Bardy

    • Phys DMG Resist Aura 10/20/30% > 20/30/40%

  • Eagle Marine

    • Ability rework:
    • Shop End: Gain 4/6/8 ATK if you spent more than 10 gold this turn
    • Tier 4 > 3
    • HP 41 > 31
    • ATK 8 > 6

  • Founding Feather

    • Ability rework:
    • Gold spent: Gain 3/4/5 Shield for each gold spent
    • ATK SPED 0.33 > 1
    • Attack Type Magical > Physical

    Cats:

  • Loaf Cat

    • Ability rework:
    • When Hurt: At 1/2 HP, play dead (counts as dying for allies’ effects)

  • Aristocat

    • Ability rework:
    • Ally Death: Gain 10/15/20 Shield. Attacks twice
    • Tier 4 > 3
    • HP 46 > 35
    • ATK 10 > 3

  • Slime (summon by Slime Cat)

    • HP 10 > 11
    • ATK 2 > 3

    Dogs:

  • Frat Bro

    • Ability rework:
    • Battle Start: Copy up to 10/20/All ATK from the ally with highest ATK
    • Tier 4 > 3
    • HP 43 > 38
    • ATK 13 > 7

    Hoofs:

  • Archibisheep

    • Magic DMG Resist Aura 10/20/30% > 20/30/40%

    Rabbits:

  • Family bonus

    • Crit chance per level 10% > 20%

  • Rabbit Blacksmith

    • HP 38 > 42
    • ATK 8 > 9

  • Rabbit Middle Schooler

    • ATK 9 > 8

    Raccoons:

  • Family bonus

    • Free Refresh per level 2 > 1

  • Red Panda Guardian

    • Ability rework:
    • On refresh: Gain 5/6/7 Shield

  • Shady Food Vendor

    • Ability rework:
    • On Refresh: Replace first shop item with 2/1/0 cost Rotten Apple.
    • Rotten Apple: Gives -5HP for this combat, +2 ATK permanently.

    Rodents:

  • Capy Guardian

    • Ability rework:
    • Passive: Heal for 1/2/3 HP/sec

  • Plague Rat

    • Tier 3 > 2
    • HP 36 > 26
    • ATK 13 > 9

  • Chef Rat Louie

    • Ability rework:
    • On Consume: All friendly Rodents gain 1/2/3 max HP
    • Tier 4 > 3
    • HP 46 > 37
    • ATK 10 > 7

  • Hamster Weeb

    • Tier 4 > 3
    • HP 35 > 29
    • ATK 12 > 7


    Equipment + Food Balancing

    • Shackle Cost reduced 4 > 3
    • Scarf Cost reduced 2 > 1
    • Lemonade > Removed
    • Pie > Removed
    • Scythe > Removed
    • Sneakers > Removed
    • Megaphone Area of effect indicator added


    Remember, if you see any fishy behavior or cheated teams, take a Screenshot and report the player to an Admin in our Discord for prompt action.

    Finally, don’t forget that we’re giving away an awesome gaming PC from Starforge Systems, complete with a custom Claws & Chaos case. Head to OTK.to/CC to enter to win!

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