Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The ThaumaturgeEventsPatch 1.1.1
In-game event

Patch 1.1.1

The Thaumaturge · published 12 Jul 2024, 13:32 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone,

The latest Patch for The Thaumaturge is out now. The main focus was improving the game's performance and we're glad to announce that with this update the minimum requirements have been lowered. You can check them here.

Aside from all the updates listed below, the patch also introduces an in-game newsfeed. We promise no-spam and only relevant non-intrusive updates!

Patch 1.1.1


Performance Improvements:

  • Major optimization changes to improve performance. In addition Minimum System Requirements has been lowered on GPU side of things to better reflect the current state of the performance;
  • More improvements to overall stability that should reduce instances of random crashes.


General issues and improvements:

  • Fixed the issue with abrupt lighting change during one of the generic combat encounters;
  • Fixed the issue with missing prompt for the "No" action if leaving to main menu after the game was unfocused while in combat;
  • Credits has been updated;
  • Navigation with a D-Pad in Options has been added as a quality of life improvement;
  • Fixed instances of missing translations;
  • Improvements for animations and clipping issues across multiple scenes;
  • UI improvements;
  • Navigation improvements;
  • Collision improvements.


Quest related issues:

  • Fixed the issue where completing Vision of Upyr quests could break collision of certain objects in interiors;
  • Fixed the issue where it was impossible to remove one of the NPC's flaw if certain objective was done after another one during They're Alive side quest;
  • Fixed the issue where desert vision was affected by the time of day during Fearless side quest;
  • Fixed the issue where certain objects were hovering mid-air in headquarters interior during They're Alive side quest;
  • Fixed the issue with corrupted animations and missing scene shots if Deed manipulation was chosen during the end of Bastards of the Night main quest;
  • Fixed the issue where one of the NPCs was blurry during a scene during In the Abyss main quest.

Take care,
Fool's Theory and 11 bit studios

https://store.steampowered.com/app/1684350/The_Thaumaturge/

More from The Thaumaturge

Other announcements

All events
Major update12 Aug 2026Patch 1.2.0Dear Thaumaturges, Do you wish you could skip combat in The Thaumaturge? The solution to all your worries is here! We are introducing an auto-battler. From now on, the lowest difficulty setting allows you to automatically win a fight. Patch 1.2 Improved Story mode · Improved Story mode (the easiest difficulty setting) allows you to automatically win a fight. Using this option decreases the amou…Community14 May 2026Player Survey | How would you envision a potential DLC?Hello everyone! Another survey is here! This time, it’s a follow-up to the last form. We’d like to gather your expectations for the future of the IP and explore the community’s thoughts. Share your perspective through this Google Form. We’re collecting answers until June 5, 2026. Thank you for your time! Take care, Fool’s Theory and 11 bit studios TeamsCommunity4 May 2026We’re launching a Discord server!Hi everyone! We’re launching a Discord for fans of Fool’s Theory projects! We want this space to be fun and kind for every fan of The Thaumaturge & Seven ❤️ We’d be overjoyed to have you there. Oh, and did we mention there’s a personality quiz included? 👉👈 You can check which salutor suits you as a thaumaturge. The quiz is a server-exclusive for the first week, and you’ll find a link and pass…