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Call Center TycoonEventsMore demo updates
Game update

More demo updates

Call Center Tycoon · published 30 Jun 2024, 18:09 UTC

All eventsPlayers around this dateRead on Steam

Since the last demo update, I was fortunate enough to see someone on Twitch play the game. Here are a few things I learned from that playthrough.

The good:
- Whilst playing through events would occur and I could hear the player say "Oh I bet it was Veronica", or "I think you've done a good job, here's some more money" and other lines that are exactly what the goal is for this game. I want players to have their own stories from each playthrough.

The not so good:
- I can still see text spilling over, unfortunately I could not determine what resolution she was playing the game on. But what I've done is added more padding and adjusted some of the text strings to fit better. Also resized one of the containers to account for spillage.
- I realized she didn't know how to move time forward after the tutorial ended. It didn't move time forward automatically to get the game started. Since this game is

turn based

you have to click the play button to move time forward (or perform an action). So I automatically started the game after the tutorial.
- Lastly I've added scrolling text for the tutorial so its not as jarring seeing a wall of text explaining the game.

Please let me know your thoughts, or if you run into any issues and thanks all for playing the demo!

More from Call Center Tycoon

Other announcements

All events
In-game event26 Sep 2024Big Demo UpdateThe biggest feature update yet is the addition of scam calls. Other additions include: -Take Overs -Mafia scenarios Earlier additions (in case you missed them): - Upgrade your equipment - Increased interactive options with employees (encourage vs discourage). Give the demo a try and let me know what you think!Game update14 Jul 2024July Midway UpdateDespite a hurricane I was able to get a few updates to the demo. - Added "encourage" and "discourage" buttons for the employees (see orange highlights in image) - Nerfed the actions such that you can only do one action once in a day with that employee. Meaning you can't ask the employee to take a break every turn. Once you select that action for that employee the option goes away. - Employees w…Major update21 Jun 2024Demo UpdateHi All, Thank you so much for the feedback, I've made wholesale changes to the UI and artwork. I've also made a many changes to the code, some of which include: - revamped the reputation system to account for individual companies' view of you - the break room is looking a lot more fuller now. If you buy things in the break room for your employees their stress levels decrease at a quicker rate.…